.. |
blend
|
More progress on refactoring and more
|
2019-08-09 08:16:24 +02:00 |
blur
|
More shader generation refactoring
|
2019-08-02 08:17:32 +02:00 |
combine
|
Fixed a few problems reported by Godot 3.1a2
|
2018-11-04 15:43:02 +01:00 |
comment
|
Fixed a few problems reported by Godot 3.1a2
|
2018-11-04 15:43:02 +01:00 |
decompose
|
Node editor updates and support for alpha channel
|
2018-10-26 22:44:47 +02:00 |
emboss
|
Fixed issues #5 and #7
|
2019-01-27 09:00:30 +01:00 |
export
|
Fixed generation of transparent images. Now in tools menu instead of a button in the toolbar.
|
2019-04-13 19:44:37 +02:00 |
image
|
More refactoring and added image "generator"
|
2019-08-25 23:27:07 +02:00 |
normal_map
|
Fixed a few problems reported by Godot 3.1a2
|
2018-11-04 15:43:02 +01:00 |
remote
|
Fixed a few problems reported by Godot 3.1a2
|
2018-11-04 15:43:02 +01:00 |
switch
|
More refactoring and added image "generator"
|
2019-08-25 23:27:07 +02:00 |
transform
|
Minor fixes and cleanup
|
2019-09-10 21:01:08 +02:00 |
warp
|
More fixes and cleanup
|
2019-09-11 07:53:06 +02:00 |
adjust_hsv.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
bricks.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
colorize.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
combine.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
custom.gd
|
Refactored basic load and preview functions in graph editor
|
2019-08-12 15:58:42 +02:00 |
custom.tscn
|
Refactored basic load and preview functions in graph editor
|
2019-08-12 15:58:42 +02:00 |
decompose.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
edit_buttons.gd
|
Implemented save and shader generator editing...
|
2019-09-09 22:00:18 +02:00 |
edit_buttons.tscn
|
Implemented save and shader generator editing...
|
2019-09-09 22:00:18 +02:00 |
generic.gd
|
More fixes and cleanup
|
2019-09-11 07:53:06 +02:00 |
generic.tscn
|
Implemented save and shader generator editing...
|
2019-09-09 22:00:18 +02:00 |
image.gd
|
More refactoring and added image "generator"
|
2019-08-25 23:27:07 +02:00 |
image.tscn
|
More refactoring and added image "generator"
|
2019-08-25 23:27:07 +02:00 |
material.gd
|
Refactored basic load and preview functions in graph editor
|
2019-08-12 15:58:42 +02:00 |
material.tscn
|
Refactored basic load and preview functions in graph editor
|
2019-08-12 15:58:42 +02:00 |
node_generic.gd
|
More progress on refactoring and more
|
2019-08-09 08:16:24 +02:00 |
noise.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
pattern.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
perlin.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
shape.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |
uniform.mmg
|
Removed old generator model file format
|
2019-09-10 21:25:08 +02:00 |
voronoi.mmg
|
Updated generic node layout (added input names) and all .mmg files
|
2019-09-10 22:51:49 +02:00 |