material-maker/addons/material_maker/engine
RodZill4 e919507f06 Added support for raymarching
- Added signed distance functions 2D and 2D input/output types
- Updated SDF2D nodes to used SDF2D inputs/outputs
- Added preview code for SDF2D and SDF3D
- Updates all SDF2D templates
- Added basic SDF3D nodes
2019-12-15 12:41:00 +01:00
..
gen_base.gd Added support for raymarching 2019-12-15 12:41:00 +01:00
gen_buffer.gd Added missing return types (#30) 2019-11-06 23:49:26 +01:00
gen_comment.gd Updated loader and random seed handling (#15) 2019-11-04 07:58:17 +01:00
gen_context.gd Prepared function generation for inputs 2019-12-12 23:11:43 +01:00
gen_convolution.gd Updated loader and random seed handling (#15) 2019-11-04 07:58:17 +01:00
gen_debug.gd Added export and debug nodes 2019-11-02 08:43:54 +01:00
gen_export.gd Preloaded renderer, support for subsurface scattering, minor fixes 2019-11-06 22:33:01 +01:00
gen_graph.gd Fixed a bug that allowed Material to be duplicated 2019-11-22 07:47:45 +01:00
gen_image.gd Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
gen_ios.gd Remove trailing whitespace, add newlines at end of files 2019-11-10 01:21:11 +01:00
gen_material.gd (last?) changes for 0.7 2019-11-24 18:47:21 +01:00
gen_remote.gd Added missing return types (#30) 2019-11-06 23:49:26 +01:00
gen_shader.gd Added support for raymarching 2019-12-15 12:41:00 +01:00
gen_switch.gd Updated switch to update connections when changing the number of choices/outputs and added tooltips 2019-10-27 14:48:35 +01:00
gen_texture.gd Remove trailing whitespace, add newlines at end of files 2019-11-10 01:21:11 +01:00
loader.gd Fixed a bug that allowed Material to be duplicated 2019-11-22 07:47:45 +01:00
renderer.gd Added support for raymarching 2019-12-15 12:41:00 +01:00
renderer.tscn More progress on remote and various fixes 2019-09-24 22:25:46 +02:00