material-maker/addons/material_maker/engine
2020-03-08 23:14:42 +01:00
..
gen_base.gd Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
gen_buffer.gd Added missing return types (#30) 2019-11-06 23:49:26 +01:00
gen_comment.gd Added color and editable title to comment nodes 2020-02-03 20:55:32 +01:00
gen_context.gd Prepared function generation for inputs 2019-12-12 23:11:43 +01:00
gen_convolution.gd Moved io types definition (with conversions and preview) to a json file 2020-01-28 22:40:03 +01:00
gen_debug.gd Added export and debug nodes 2019-11-02 08:43:54 +01:00
gen_export.gd Added support for command line export (#80) 2020-02-26 08:15:16 +01:00
gen_graph.gd optimized hierarchy pane previews and made them configurable 2020-03-06 23:40:09 +01:00
gen_image.gd Add return type hints to all scripts 2019-10-20 16:35:45 +02:00
gen_ios.gd Moved io types definition (with conversions and preview) to a json file 2020-01-28 22:40:03 +01:00
gen_material.gd Added support for command line export (#80) 2020-02-26 08:15:16 +01:00
gen_remote.gd Fixed a few warnings and disabled some others 2020-02-13 08:37:01 +01:00
gen_shader.gd Started updating export to support multiple target game engines 2020-02-17 08:54:46 +01:00
gen_switch.gd Fixed switch node (so it supports all port types) + minor bug fixes 2019-12-25 10:36:45 +01:00
gen_texture.gd Added elongation node and update documentation 2020-02-15 22:20:26 +01:00
io_types.gd Updated custom file generation in export and Godot export 2020-02-19 08:33:52 +01:00
loader.gd Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
renderer.gd Moved MMLoader to autoload. Updated demo so it can be exported. 2020-01-28 11:47:29 +01:00
renderer.tscn More progress on remote and various fixes 2019-09-24 22:25:46 +02:00