mirror of
https://github.com/Relintai/material-maker.git
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7033bf4a6e
* updated transform node (scale split into scale_x and scale_y, and added a repeat parameter) * added blend modes (burn, dodge, lighten and darken) * added a (very bad) blur node, based on generic convolution code * rewrote normal_map node using convolution code |
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.. | ||
library | ||
models | ||
nodes | ||
panoramas | ||
widgets | ||
common.shader | ||
graph_edit.gd | ||
graph_edit.tscn | ||
library.gd | ||
main_window.gd | ||
main_window.tscn | ||
node_base.gd | ||
plugin.cfg | ||
plugin.gd | ||
pm_editor.gd | ||
pm_editor.tscn | ||
preview.gd | ||
preview.tscn |