mirror of
https://github.com/Relintai/material-maker.git
synced 2024-12-23 21:16:54 +01:00
7033bf4a6e
* updated transform node (scale split into scale_x and scale_y, and added a repeat parameter) * added blend modes (burn, dodge, lighten and darken) * added a (very bad) blur node, based on generic convolution code * rewrote normal_map node using convolution code |
||
---|---|---|
.. | ||
procedural_material |