material-maker/addons/material_maker/engine/gen_debug.gd
2019-11-02 08:43:54 +01:00

17 lines
255 B
GDScript

tool
extends MMGenBase
class_name MMGenDebug
"""
Can be used to get generated shader
"""
func get_type() -> String:
return "debug"
func get_type_name() -> String:
return "Debug"
func get_input_defs() -> Array:
return [ { name="in", type="rgba" } ]