material-maker/addons/procedural_material/nodes
Rodolphe Suescun 26720e74e9 Updated Transform, added Decompose and minor changes
Updated Transform so it accepts a greyscale input per parameter. For each pixel, the parameter is multiplied by 2*v-1 (v being the value of the input's pixel) which makes it possible to affect the strength of each transform using an input image. New effects such as whirl and color guided offsets are now possible.

Added Decompose node (does the opposite of combine).

Used another color for inputs/outputs that expect/generate a greyscale image.
2018-08-25 08:07:22 +02:00
..
blend.gd Fixes in Perlin and Voronoi 2018-08-18 01:53:07 +02:00
blend.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
blur.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
blur.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
bricks.gd Added new patterns for bricks 2018-08-19 15:23:11 +02:00
bricks.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
colorize.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
colorize.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
combine.gd more refactoring, added combine, emboss, export nodes 2018-08-14 15:09:46 +02:00
combine.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
decompose.gd Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
decompose.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
emboss.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
emboss.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
export.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
export.tscn Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
godot_logo.png New gradient editor, more image node progress 2018-07-27 08:49:54 +02:00
godot_logo.png.import Prepared all nodes for caching and added Image node 2018-07-26 08:31:28 +02:00
image.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
image.tscn Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
material.gd Correctly pass size when exporting textures 2018-08-23 17:01:24 +02:00
material.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
noise.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
noise.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
normal_map.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
normal_map.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
pattern.gd Implemented multi-pass nodes and fixed blur. Various other fixes. 2018-08-12 19:25:18 +02:00
pattern.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
perlin.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
perlin.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
transform.gd Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
transform.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
uniform.gd Added uniform color node 2018-08-08 10:50:48 +02:00
uniform.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
voronoi.gd Refactoring, new noise node and blur updates 2018-08-20 15:43:03 +02:00
voronoi.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
warp.gd Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00
warp.tscn Updated Transform, added Decompose and minor changes 2018-08-25 08:07:22 +02:00