material-maker/project.godot
RodZill4 9443940d9a More nodes and load/save
Added basic colorize and blend nodes
Started implementing loading and saving texture graphs (most nodes need an update to support this)
2018-07-22 23:25:05 +02:00

24 lines
548 B
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
[application]
config/name="Procedural textures addon"
run/main_scene="res://addons/procedural_material/pm_editor.tscn"
config/icon="res://icon.png"
[editor_plugins]
enabled=PoolStringArray( "procedural_material" )
[rendering]
environment/default_environment="res://default_env.tres"