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blur
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More shader generation refactoring
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2019-08-02 08:17:32 +02:00 |
comment
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Fixed a few problems reported by Godot 3.1a2
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2018-11-04 15:43:02 +01:00 |
emboss
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Fixed issues #5 and #7
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2019-01-27 09:00:30 +01:00 |
export
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Fixed generation of transparent images. Now in tools menu instead of a button in the toolbar.
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2019-04-13 19:44:37 +02:00 |
image
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More refactoring and added image "generator"
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2019-08-25 23:27:07 +02:00 |
adjust_hsv.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
blend.mmg
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Fixed shader generation and added transform, mirror and skew
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2019-09-12 21:16:07 +02:00 |
bricks.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
colorize.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
combine.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
custom.gd
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Refactored basic load and preview functions in graph editor
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2019-08-12 15:58:42 +02:00 |
custom.tscn
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Refactored basic load and preview functions in graph editor
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2019-08-12 15:58:42 +02:00 |
decompose.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
edit_buttons.gd
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More progress on remote, bug fixes, cleanup and changes for standalone release
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2019-09-25 08:04:36 +02:00 |
edit_buttons.tscn
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Implemented save and shader generator editing...
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2019-09-09 22:00:18 +02:00 |
generic.gd
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More progress on remote and various fixes
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2019-09-24 22:25:46 +02:00 |
generic.tscn
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Implemented save and shader generator editing...
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2019-09-09 22:00:18 +02:00 |
image.gd
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More refactoring and added image "generator"
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2019-08-25 23:27:07 +02:00 |
image.tscn
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More refactoring and added image "generator"
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2019-08-25 23:27:07 +02:00 |
material_old.tscn
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Implemented lazy buffers update and started refactoring material node.
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2019-09-14 09:14:27 +02:00 |
material.gd
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Refactored basic load and preview functions in graph editor
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2019-08-12 15:58:42 +02:00 |
mirror.mmg
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Fixed shader generation and added transform, mirror and skew
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2019-09-12 21:16:07 +02:00 |
node_generic.gd
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More progress on refactoring and more
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2019-08-09 08:16:24 +02:00 |
noise.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
normal_map.mmg
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Mmore progree on remotes and hierarchy
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2019-09-22 22:17:26 +02:00 |
pattern.mmg
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Updated generic layout and implemented blend generator
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2019-09-11 23:13:10 +02:00 |
perlin.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
remote.gd
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More remote node updates (only serialize is missing I guess...)
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2019-09-25 23:29:06 +02:00 |
remote.tscn
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More progress on remote and various fixes
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2019-09-24 22:25:46 +02:00 |
shape.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
skew.mmg
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Fixed shader generation and added transform, mirror and skew
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2019-09-12 21:16:07 +02:00 |
transform.mmg
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fixed rotation in transform, started implementing hierrachy
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2019-09-17 08:12:53 +02:00 |
uniform.mmg
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Removed old generator model file format
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2019-09-10 21:25:08 +02:00 |
voronoi.mmg
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
warp.mmg
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Fixed 3d preview and added warp generator
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2019-09-13 08:07:46 +02:00 |