CustomUV node

The CustomUV node deforms an input image according to a custom UV map given as input.

_images/node_transform_customuv.png

Inputs

The CustomUV node accepts two inputs:

  • The Source inputs is the image to be deformed.

  • The UV input is a color image whose red and green channels are used as U and V (X and Y in texture space) coordinates.

Outputs

The CustomUV node outputs the deformed image.

Parameters

The CustomUV node does not have any parameter.