RodZill4
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e919507f06
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Added support for raymarching
- Added signed distance functions 2D and 2D input/output types
- Updated SDF2D nodes to used SDF2D inputs/outputs
- Added preview code for SDF2D and SDF3D
- Updates all SDF2D templates
- Added basic SDF3D nodes
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2019-12-15 12:41:00 +01:00 |
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RodZill4
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b60085edd1
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Updated shader editor so parameters, inputs and outputs can be reordered
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2019-10-26 13:51:15 +02:00 |
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RodZill4
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3adeffe23c
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Fixed preview update problem
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2019-10-09 20:39:08 +02:00 |
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RodZill4
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ad2de4a52e
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Updated code editors and added a menu to create all elementary generators
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2019-10-07 20:41:57 +02:00 |
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RodZill4
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a7f371e142
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icons cleanup
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2019-10-06 14:07:49 +02:00 |
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Rodolphe Suescun
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78bb4551a8
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Color parameters and RGBA generic outputs
Also added default value to float, boolean and enum parameters
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2018-10-28 17:06:42 +01:00 |
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RodZill4
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0d85cd5aef
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Updated custom node and associated editor
Custom nodes now support outputs and basic (float) parameters, and are serialized/deserialized correctly.
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2018-10-09 07:24:44 +02:00 |
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