RodZill4
c375c7e23e
Added an output and a parameter to support LOD in buffer
2019-10-29 22:12:14 +01:00
Hugo Locurcio
93c84650cd
Add return type hints to all scripts
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This also simplifies some functions.
This partially addresses #30 .
2019-10-20 16:35:45 +02:00
RodZill4
53c5fd4f56
Fixed shader generation problems revealed by Godot 3.2
2019-10-18 08:35:54 +02:00
RodZill4
ff191538f6
Added group creation and refactoring.
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Moved handling of the "global" definitions of shaders into main shader generation code.
Added group creation (does not create inputs yet, and remotes should be cleaned).
updated all preview meshes (to fix problems with depth).
2019-09-29 10:07:32 +02:00
RodZill4
caf682de88
updated generator naming in shaders and added basic convolutions
2019-09-16 20:45:47 +02:00
RodZill4
34349c98ca
Minor fixes and cleanup
2019-09-10 21:01:08 +02:00
Rodolphe Suescun
0bcdbb2204
More refactoring and added image "generator"
2019-08-25 23:27:07 +02:00