Commit Graph

7 Commits

Author SHA1 Message Date
RodZill4
c375c7e23e Added an output and a parameter to support LOD in buffer 2019-10-29 22:12:14 +01:00
Hugo Locurcio
93c84650cd
Add return type hints to all scripts
This also simplifies some functions.

This partially addresses #30.
2019-10-20 16:35:45 +02:00
RodZill4
53c5fd4f56 Fixed shader generation problems revealed by Godot 3.2 2019-10-18 08:35:54 +02:00
RodZill4
ff191538f6 Added group creation and refactoring.
Moved handling of the "global" definitions of shaders into main shader generation code.
Added group creation (does not create inputs yet, and remotes should be cleaned).
updated all preview meshes (to fix problems with depth).
2019-09-29 10:07:32 +02:00
RodZill4
caf682de88 updated generator naming in shaders and added basic convolutions 2019-09-16 20:45:47 +02:00
RodZill4
34349c98ca Minor fixes and cleanup 2019-09-10 21:01:08 +02:00
Rodolphe Suescun
0bcdbb2204 More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00