RodZill4
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e919507f06
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Added support for raymarching
- Added signed distance functions 2D and 2D input/output types
- Updated SDF2D nodes to used SDF2D inputs/outputs
- Added preview code for SDF2D and SDF3D
- Updates all SDF2D templates
- Added basic SDF3D nodes
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2019-12-15 12:41:00 +01:00 |
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RodZill4
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b60085edd1
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Updated shader editor so parameters, inputs and outputs can be reordered
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2019-10-26 13:51:15 +02:00 |
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Hugo Locurcio
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93c84650cd
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Add return type hints to all scripts
This also simplifies some functions.
This partially addresses #30.
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2019-10-20 16:35:45 +02:00 |
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RodZill4
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f06ffaf9f7
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Added support for inputs in generic node and rewrote AdjustHSV as generic.
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2018-11-11 19:18:26 +01:00 |
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RodZill4
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0d85cd5aef
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Updated custom node and associated editor
Custom nodes now support outputs and basic (float) parameters, and are serialized/deserialized correctly.
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2018-10-09 07:24:44 +02:00 |
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