Added a "Rays" shape and a radiations logo example

This commit is contained in:
RodZill4 2018-09-21 08:14:20 +02:00
parent e2e1a67b7e
commit fafa5fbb1b
5 changed files with 24 additions and 12 deletions

View File

@ -13,32 +13,43 @@ vec3 rand3(vec2 x) {
dot(x, vec2(13.254, 5.867)))) * 43758.5453); dot(x, vec2(13.254, 5.867)))) * 43758.5453);
} }
float circle(vec2 uv, float sides, float radius, float edge) { float circle(vec2 uv, float sides, float size, float edge) {
uv = 2.0*uv-1.0; uv = 2.0*uv-1.0;
edge = max(edge, 1.0e-8); edge = max(edge, 1.0e-8);
float distance = length(uv); float distance = length(uv);
return clamp((1.0-distance/radius)/edge, 0.0, 1.0); return clamp((1.0-distance/size)/edge, 0.0, 1.0);
} }
float polygon(vec2 uv, float sides, float radius, float edge) { float polygon(vec2 uv, float sides, float size, float edge) {
uv = 2.0*uv-1.0; uv = 2.0*uv-1.0;
edge = max(edge, 1.0e-8);
float angle = atan(uv.x, uv.y)+3.14159265359; float angle = atan(uv.x, uv.y)+3.14159265359;
float slice = 6.28318530718/sides; float slice = 6.28318530718/sides;
return clamp((radius-cos(floor(0.5+angle/slice)*slice-angle)*length(uv))/(edge*radius), 0.0, 1.0); return clamp((size-cos(floor(0.5+angle/slice)*slice-angle)*length(uv))/(edge*size), 0.0, 1.0);
} }
float star(vec2 uv, float sides, float radius, float edge) { float star(vec2 uv, float sides, float size, float edge) {
uv = 2.0*uv-1.0; uv = 2.0*uv-1.0;
edge = max(edge, 1.0e-8);
float angle = atan(uv.x, uv.y); float angle = atan(uv.x, uv.y);
float slice = 6.28318530718/sides; float slice = 6.28318530718/sides;
return clamp((radius-cos(floor(1.5+angle/slice-2.0*step(0.5*slice, mod(angle, slice)))*slice-angle)*length(uv))/(edge*radius), 0.0, 1.0); return clamp((size-cos(floor(1.5+angle/slice-2.0*step(0.5*slice, mod(angle, slice)))*slice-angle)*length(uv))/(edge*size), 0.0, 1.0);
} }
float curved_star(vec2 uv, float sides, float radius, float edge) { float curved_star(vec2 uv, float sides, float size, float edge) {
uv = 2.0*uv-1.0; uv = 2.0*uv-1.0;
edge = max(edge, 1.0e-8);
float angle = 2.0*(atan(uv.x, uv.y)+3.14159265359); float angle = 2.0*(atan(uv.x, uv.y)+3.14159265359);
float slice = 6.28318530718/sides; float slice = 6.28318530718/sides;
return clamp((radius-cos(floor(0.5+0.5*angle/slice)*2.0*slice-angle)*length(uv))/(edge*radius), 0.0, 1.0); return clamp((size-cos(floor(0.5+0.5*angle/slice)*2.0*slice-angle)*length(uv))/(edge*size), 0.0, 1.0);
}
float rays(vec2 uv, float sides, float size, float edge) {
uv = 2.0*uv-1.0;
edge = 0.5*max(edge, 1.0e-8)*size;
float slice = 6.28318530718/sides;
float angle = mod(atan(uv.x, uv.y)+3.14159265359, slice)/slice;
return clamp(min((size-angle)/edge, angle/edge), 0.0, 1.0);
} }
float wave_constant(float x) { float wave_constant(float x) {

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@ -0,0 +1 @@
{"connections":[{"from":"shape_0","from_port":0,"to":"blend_0","to_port":1},{"from":"blend_1","from_port":0,"to":"blend_0","to_port":0},{"from":"shape_2","from_port":0,"to":"blend_1","to_port":0},{"from":"shape_1","from_port":0,"to":"blend_1","to_port":1},{"from":"blend_0","from_port":0,"to":"blend_2","to_port":0},{"from":"shape_3","from_port":0,"to":"blend_2","to_port":1},{"from":"blend_2","from_port":0,"to":"colorize_0","to_port":0},{"from":"colorize_0","from_port":0,"to":"Material","to_port":0}],"nodes":[{"edge":0.05,"name":"shape_3","node_position":{"x":-35,"y":36},"radius":0.18,"shape":0,"sides":3,"type":"shape"},{"edge":0.02,"name":"shape_0","node_position":{"x":-373,"y":13},"radius":0.5,"shape":4,"sides":3,"type":"shape"},{"edge":0.02,"name":"shape_1","node_position":{"x":-359,"y":-99},"radius":0.87,"shape":0,"sides":3,"type":"shape"},{"edge":0.02,"name":"shape_2","node_position":{"x":-358,"y":-200},"radius":0.34,"shape":0,"sides":3,"type":"shape"},{"amount":1,"blend_type":11,"name":"blend_1","node_position":{"x":-236,"y":-159},"type":"blend"},{"amount":1,"blend_type":2,"name":"blend_0","node_position":{"x":-53,"y":-74},"type":"blend"},{"amount":1,"blend_type":3,"name":"blend_2","node_position":{"x":148,"y":-34},"type":"blend"},{"gradient":{"points":[{"b":0,"g":0.820313,"pos":0,"r":0.9375},{"b":0,"g":0,"pos":1,"r":0}],"type":"Gradient"},"name":"colorize_0","node_position":{"x":354.081177,"y":-39.5},"type":"colorize"},{"albedo_color":{"a":1,"b":1,"g":1,"r":1,"type":"Color"},"ao_light_affect":1,"depth_scale":1,"emission_energy":1,"metallic":1,"name":"Material","node_position":{"x":528,"y":-57},"normal_scale":1,"resolution":1,"roughness":1,"type":"material"}]}

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@ -6,7 +6,7 @@
[ext_resource path="res://addons/material_maker/widgets/tabs.gd" type="Script" id=4] [ext_resource path="res://addons/material_maker/widgets/tabs.gd" type="Script" id=4]
[ext_resource path="res://addons/material_maker/renderer.tscn" type="PackedScene" id=5] [ext_resource path="res://addons/material_maker/renderer.tscn" type="PackedScene" id=5]
[node name="MainWindow" type="Panel" index="0"] [node name="MainWindow" type="Panel"]
anchor_left = 0.0 anchor_left = 0.0
anchor_top = 0.0 anchor_top = 0.0

View File

@ -6,7 +6,7 @@ var sides
var radius var radius
var edge var edge
const SHAPES = [ "circle", "polygon", "star", "curved_star" ] const SHAPES = [ "circle", "polygon", "star", "curved_star", "rays" ]
func _ready(): func _ready():
initialize_properties([ $shape, $sides, $radius, $edge ]) initialize_properties([ $shape, $sides, $radius, $edge ])

View File

@ -81,7 +81,7 @@ group = null
text = "Circle" text = "Circle"
flat = false flat = false
align = 0 align = 0
items = [ "Circle", null, false, 0, null, "Polygon", null, false, 1, null, "Star", null, false, 2, null, "Curved star", null, false, 3, null ] items = [ "Circle", null, false, 0, null, "Polygon", null, false, 1, null, "Star", null, false, 2, null, "Curved star", null, false, 3, null, "Rays", null, false, 4, null ]
selected = 0 selected = 0
[node name="sides" type="HSlider" parent="." index="1"] [node name="sides" type="HSlider" parent="." index="1"]
@ -102,7 +102,7 @@ mouse_filter = 0
mouse_default_cursor_shape = 0 mouse_default_cursor_shape = 0
size_flags_horizontal = 1 size_flags_horizontal = 1
size_flags_vertical = 0 size_flags_vertical = 0
min_value = 3.0 min_value = 1.0
max_value = 16.0 max_value = 16.0
step = 1.0 step = 1.0
page = 0.0 page = 0.0