material-maker/addons/material_maker/nodes/indirect_uv.mmg

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{
"name": "indirect_uv",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "0.0",
"label": "Input",
"name": "in",
"type": "rgba"
},
{
"default": "0.0",
"label": "UV",
"name": "map",
"type": "rgb"
}
],
"instance": "",
"name": "Indirect UV",
"outputs": [
{
"rgba": "$in($map($uv).xy)",
"type": "rgba"
}
],
"parameters": [
]
},
"type": "shader"
}