2020-01-16 22:52:07 +01:00
|
|
|
CustomUV node
|
|
|
|
~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
The **CustomUV** node deforms an input image according to a custom UV map given as input.
|
|
|
|
|
2020-02-15 22:20:26 +01:00
|
|
|
.. image:: images/node_transform_customuv.png
|
|
|
|
:align: center
|
2020-01-16 22:52:07 +01:00
|
|
|
|
|
|
|
Inputs
|
|
|
|
++++++
|
|
|
|
|
|
|
|
The **CustomUV** node accepts two inputs:
|
|
|
|
|
|
|
|
* The *Source* inputs is the image to be deformed.
|
|
|
|
|
|
|
|
* The *UV* input is a color image whose red and green channels are used as
|
|
|
|
U and V (X and Y in texture space) coordinates.
|
|
|
|
|
|
|
|
Outputs
|
|
|
|
+++++++
|
|
|
|
|
|
|
|
The **CustomUV** node outputs the deformed image.
|
|
|
|
|
|
|
|
Parameters
|
|
|
|
++++++++++
|
|
|
|
|
|
|
|
The **CustomUV** node does not have any parameter.
|