CustomUV node ~~~~~~~~~~~~~ The **CustomUV** node deforms an input image according to a custom UV map given as input. .. image:: images/node_transform_customuv.png :align: center Inputs ++++++ The **CustomUV** node accepts two inputs: * The *Source* inputs is the image to be deformed. * The *UV* input is a color image whose red and green channels are used as U and V (X and Y in texture space) coordinates. Outputs +++++++ The **CustomUV** node outputs the deformed image. Parameters ++++++++++ The **CustomUV** node does not have any parameter.