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40 lines
1.1 KiB
ReStructuredText
40 lines
1.1 KiB
ReStructuredText
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Blend node
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~~~~~~~~~~
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The blend node blends two inputs using an optional opacity. It performs a blend operation
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defined by the blend mode between both inputs, and mixes the result with the bottom input
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using the opacity (defines by the *opacity* parameter, or the optional greyscale input).
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.. image:: images/node_blend.png
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Inputs
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++++++
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The blend node accepts three inputs:
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* The first input is the top layer.
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* The second input is the bottom layer.
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* The third input is an optional mask that will be use instead of the opacity parameter.
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Outputs
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+++++++
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The blend node outputs the result of the blend operation.
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Parameters
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++++++++++
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The blend node has two parameters:
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* The blend mode, that can be one of the following: Normal, Dissolve, Multiply, Screen,
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Overlay, Hard Light, Soft Light, Burn, Dodge, Lighten, Darken, Difference.
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* The opacity used when mixing the result of the blend operation with the bottom input
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when the corresponding input is not connected.
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Notes
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+++++
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The *opacity* input will be considered (and implicitly converted to) greyscale if it is a color texture.
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