material-maker/addons/material_maker/import_plugin/ptex_import.gd

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GDScript3
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tool
extends EditorImportPlugin
var plugin = null
func _init(p):
plugin = p
func _ready():
pass # Replace with function body.
func get_import_options(preset : int):
return []
func get_import_order():
return 1
func get_importer_name():
return "MaterialMakerImporter"
func get_option_visibility(option: String, options: Dictionary):
return false
func get_preset_count():
return 1
func get_preset_name(preset: int) -> String:
return "Default"
func get_priority():
return 1
func get_recognized_extensions():
return [ "ptex" ]
func get_resource_type():
return "Material"
func get_save_extension():
return "tres"
func get_visible_name():
return "Material Maker Importer"
func import(source_file: String, save_path: String, options: Dictionary, platform_variants: Array, gen_files: Array) -> int:
var filename = save_path + "." + get_save_extension()
var material = plugin.generate_material(source_file)
while material is GDScriptFunctionState:
material = yield(material, "completed")
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if material != null:
ResourceSaver.save(filename, material)
return OK