2019-11-20 11:36:18 +01:00
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# Material Maker
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2018-07-29 12:33:50 +02:00
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2019-11-20 11:36:18 +01:00
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This is a tool based on [Godot Engine](https://godotengine.org/) that can
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be used to create textures procedurally. It can also be used as a Godot addon
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(but there's no good reason for not using it as a standalone tool).
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2018-07-29 12:33:50 +02:00
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2019-11-20 11:36:18 +01:00
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Its user interface is based on Godot's GraphEdit node: textures are described
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as interconnected texture generators and operators.
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2020-02-02 01:01:40 +01:00
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## Download
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- **[Download on itch.io](https://rodzilla.itch.io/material-maker)**
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On Windows, you can also install Material Maker using [Scoop](https://scoop.sh):
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```text
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scoop bucket add extras
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scoop install material-maker
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```
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2019-11-20 11:36:18 +01:00
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## Documentation
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2020-01-31 23:20:16 +01:00
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- **[User manual](https://rodzill4.github.io/material-maker/doc/)**
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2019-11-20 11:36:18 +01:00
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## Screenshot
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2018-07-29 12:33:50 +02:00
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2020-03-05 13:01:54 +01:00
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![Screenshot](material_maker/doc/images/screenshot.png)
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2019-11-20 11:36:18 +01:00
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## License
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2020-01-31 23:20:16 +01:00
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Copyright (c) 2018-2020 Rodolphe Suescun and contributors
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2019-11-20 11:36:18 +01:00
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Unless otherwise specified, files in this repository are licensed under the
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MIT license. See [LICENSE.md](LICENSE.md) for more information.
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