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48 lines
881 B
Plaintext
48 lines
881 B
Plaintext
{
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"name": "tex3d_apply_invuvmap",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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},
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"shader_model": {
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"code": "",
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"global": "",
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"inputs": [
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{
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"default": "vec3(1.0)",
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"label": "Texture",
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"longdesc": "The input 3D texture",
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"name": "t",
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"shortdesc": "Texture",
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"type": "tex3d"
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},
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{
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"default": "vec3(0.0)",
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"label": "Inv. UV Map",
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"longdesc": "The inverse UV map of the object",
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"name": "map",
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"shortdesc": "InvUVMap",
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"type": "rgb"
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}
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],
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"instance": "",
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"longdesc": "This node applies a 3D texture to an object using its inverse UV map.",
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"name": "TEX3D Apply",
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"outputs": [
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{
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"longdesc": "The generated texture",
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"rgb": "$t(vec4($map($uv), 0.0))",
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"shortdesc": "Output",
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"type": "rgb"
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}
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],
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"parameters": [
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],
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"shortdesc": "TEX3D Apply"
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},
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"type": "shader"
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} |