mirror of
https://github.com/Relintai/godot_voxel.git
synced 2024-11-19 02:47:18 +01:00
37 lines
933 B
C++
37 lines
933 B
C++
#include "voxel_library.h"
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VoxelLibrary::VoxelLibrary() : Reference(), _atlas_size(1) {
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}
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VoxelLibrary::~VoxelLibrary() {
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for (unsigned int i = 0; i < MAX_VOXEL_TYPES; ++i) {
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if (_voxel_types[i].is_valid()) {
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_voxel_types[i]->set_library_ptr(NULL);
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}
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}
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}
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void VoxelLibrary::set_atlas_size(int s) {
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ERR_FAIL_COND(s <= 0);
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_atlas_size = s;
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}
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Ref<Voxel> VoxelLibrary::create_voxel(int id, String name) {
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ERR_FAIL_COND_V(id < 0 || id >= MAX_VOXEL_TYPES, Ref<Voxel>());
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Ref<Voxel> voxel(memnew(Voxel));
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voxel->set_library_ptr(this);
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voxel->set_id(id);
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voxel->set_name(name);
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_voxel_types[id] = voxel;
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return voxel;
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}
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void VoxelLibrary::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("create_voxel:Voxel", "id", "name"), &VoxelLibrary::create_voxel);
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ObjectTypeDB::bind_method(_MD("set_atlas_size", "square_size"), &VoxelLibrary::set_atlas_size);
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}
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