Voxel module for Godot Engine
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2016-05-04 14:52:23 +02:00
.gitignore Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00
config.py Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00
README.md Added README 2016-05-01 23:45:54 +02:00
register_types.cpp Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00
register_types.h Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00
SCsub Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00
vector3i.h VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
voxel_buffer.cpp VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
voxel_buffer.h VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
voxel_library.cpp Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00
voxel_library.h Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00
voxel_mesh_builder.cpp Added support for vertex ambient occlusion 2016-05-04 14:52:23 +02:00
voxel_mesh_builder.h Added support for vertex ambient occlusion 2016-05-04 14:52:23 +02:00
voxel.cpp VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
voxel.h Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00

Voxel Tools for Godot

C++ module for creating cube-esque voxel worlds in Godot Engine.