Commit Graph

12 Commits

Author SHA1 Message Date
Marc Gilleron
df13e025ca Expose things to the editor, first iteration, might be buggy 2017-08-15 02:24:52 +02:00
Marc Gilleron
51596fef95 Clang-format 2017-08-13 01:19:39 +02:00
Marc Gilleron
05dfddfa20 Fix type hints in method registration 2017-08-13 00:10:18 +02:00
Marc Gilleron
a5a1ded2f3 Added smooth voxels (untextured at the moment) 2017-04-06 23:44:11 +02:00
Marc Gilleron
fa5e419549 Upgraded to Godot 3.0 2017-03-25 01:23:36 +01:00
Marc Gilleron
c38a822664 Code style 2017-01-02 02:19:02 +01:00
Marc Gilleron
8d1c8cc339 Spaces to tabs 2017-01-01 04:40:16 +01:00
Marc Gilleron
7305fd7b27 Renamed VoxelMeshBuilder => VoxelMesher 2016-05-08 01:09:00 +02:00
Marc Gilleron
ad124f418a Facet extraction works with transparent sides 2016-05-05 02:12:23 +02:00
Marc Gilleron
68cf221d1a VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
Marc Gilleron
d1d685124f Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00
Marc Gilleron
1acabf1307 Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00