Annoying detail about the name of the module

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Marc 2016-10-13 01:46:13 +02:00 committed by GitHub
parent 4c7f338ea6
commit ae5640b023

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@ -5,6 +5,14 @@ C++ module for creating cube-esque voxel worlds in Godot Engine.
![Example screenshot](screenshots/2016_05_04_0319_w800.png)
Setup
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Install the contents of the repo in a folder under "modules/", named "voxel".
IMPORTANT: if you clone the repo, Git will create the folder as the repo name, "godot_voxel". But because Godot SCons scripts consider the folder name as the module's name, it will generate wrong function calls, so you must rename the folder "voxel".
Features
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