From ae5640b02314aaf5f6bddd731cec2a5ab27a98ba Mon Sep 17 00:00:00 2001 From: Marc Date: Thu, 13 Oct 2016 01:46:13 +0200 Subject: [PATCH] Annoying detail about the name of the module --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index 1069b3d..6f72acd 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,14 @@ C++ module for creating cube-esque voxel worlds in Godot Engine. ![Example screenshot](screenshots/2016_05_04_0319_w800.png) +Setup +------ + +Install the contents of the repo in a folder under "modules/", named "voxel". + +IMPORTANT: if you clone the repo, Git will create the folder as the repo name, "godot_voxel". But because Godot SCons scripts consider the folder name as the module's name, it will generate wrong function calls, so you must rename the folder "voxel". + + Features ---------