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https://github.com/Relintai/godot_voxel.git
synced 2024-11-19 02:47:18 +01:00
Fix VoxelBuffer channel initialized with wrong value when allocated
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869b921ce8
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@ -19,9 +19,10 @@ void VoxelBuffer::create(int sx, int sy, int sz) {
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for (unsigned int i = 0; i < MAX_CHANNELS; ++i) {
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Channel &channel = _channels[i];
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if (channel.data) {
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// Channel already contained data
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// TODO Optimize with realloc
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delete_channel(i);
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create_channel(i, new_size);
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create_channel(i, new_size, channel.defval);
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}
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}
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_size = new_size;
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@ -71,7 +72,8 @@ void VoxelBuffer::set_voxel(int value, int x, int y, int z, unsigned int channel
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if (channel.data == NULL) {
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if (channel.defval != value) {
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create_channel(channel_index, _size);
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// Allocate channel with same initial values as defval
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create_channel(channel_index, _size, channel.defval);
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channel.data[index(x, y, z)] = value;
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}
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} else {
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@ -90,7 +92,7 @@ void VoxelBuffer::try_set_voxel(int x, int y, int z, int value, unsigned int cha
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if (channel.data == NULL) {
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if (channel.defval != value) {
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create_channel(channel_index, _size);
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create_channel(channel_index, _size, channel.defval);
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channel.data[index(x, y, z)] = value;
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}
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} else {
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@ -142,7 +144,7 @@ void VoxelBuffer::fill_area(int defval, Vector3i min, Vector3i max, unsigned int
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if (channel.defval == defval) {
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return;
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} else {
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create_channel(channel_index, _size);
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create_channel(channel_index, _size, channel.defval);
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}
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}
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@ -227,7 +229,7 @@ void VoxelBuffer::copy_from(const VoxelBuffer &other, Vector3i src_min, Vector3i
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} else {
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if (other_channel.data) {
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if (channel.data == NULL) {
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create_channel(channel_index, _size);
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create_channel(channel_index, _size, channel.defval);
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}
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// Copy row by row
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Vector3i pos;
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@ -241,7 +243,7 @@ void VoxelBuffer::copy_from(const VoxelBuffer &other, Vector3i src_min, Vector3i
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}
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} else if (channel.defval != other_channel.defval) {
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if (channel.data == NULL) {
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create_channel(channel_index, _size);
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create_channel(channel_index, _size, channel.defval);
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}
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// Set row by row
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Vector3i pos;
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@ -98,7 +98,7 @@ public:
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private:
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void create_channel_noinit(int i, Vector3i size);
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void create_channel(int i, Vector3i size, uint8_t defval = 0);
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void create_channel(int i, Vector3i size, uint8_t defval);
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void delete_channel(int i);
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protected:
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