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Indicate LOD works with smooth terrain
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@ -25,6 +25,7 @@ What this module provides
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- Data paging using blocks of 16x16x16 voxels, so the world can be streamed with threads as you move
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- Minecraft-style terrain with voxels as types, with multiple materials and baked ambient occlusion
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- Smooth terrain with voxels as distance field (using extensions of marching cubes)
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- Level of detail for smooth terrain (no edition support yet)
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- Simple interface for custom terrain generators (block by block using threads)
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@ -32,7 +33,6 @@ What this module doesn't provides
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-----------------------------------
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- Level of detail for blocky terrain
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- Level of detail for smooth terrain (not YET)
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- Game specific features such as cave generation or procedural trees (though it might include tools to help doing them)
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- Editor tools (only a few things are exposed)
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- Import and export of voxel formats
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