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Fixed compilation of refcount-zero in headers with other compilers, my VS was silent...
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@ -6,8 +6,7 @@
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#include <scene/resources/surface_tool.h>
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#include "voxel.h"
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#include "voxel_buffer.h"
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class VoxelLibrary;
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#include "voxel_library.h"
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class VoxelMesher : public Reference {
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OBJ_TYPE(VoxelMesher, Reference);
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