2016-05-02 18:42:47 +02:00
|
|
|
FastNoise for Godot Engine
|
|
|
|
=============================
|
|
|
|
|
|
|
|
This is an integration of the [FastNoise C++ library](https://github.com/Auburns/FastNoise) for Godot Engine.
|
2016-05-04 02:11:03 +02:00
|
|
|
It uses Simplex Noise for some of its generators, which is [patented](https://www.google.com/patents/US6867776) for image generation.
|
2016-05-02 18:42:47 +02:00
|
|
|
If you want to avoid the patent, you can try OpenSimplex, for which I also made a [module](https://github.com/Zylann/godot_opensimplex).
|
|
|
|
|
|
|
|
I still prefer FastNoise because it has more features, doesn't allocates dynamic memory and works with a single class.
|