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FastNoise library integration for Godot Engine
b1e9f39fad
Added link to Simplex patent |
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lib | ||
.gitignore | ||
config.py | ||
LICENSE.md | ||
noise.cpp | ||
noise.h | ||
README.md | ||
register_types.cpp | ||
register_types.h | ||
SCsub |
FastNoise for Godot Engine
This is an integration of the FastNoise C++ library for Godot Engine. It uses Simplex Noise for some of its generators, which is patented for image generation. If you want to avoid the patent, you can try OpenSimplex, for which I also made a module.
I still prefer FastNoise because it has more features, doesn't allocates dynamic memory and works with a single class.