godot_data_editor/demo/classes
2019-02-03 23:03:31 +01:00
..
element.gd Started updating the asset to work with 3.1 (alpha 4). It mostly works now, but a bunch of events still need to be fixed, also the new base classes will need to be implemented. 2019-02-03 23:03:31 +01:00
element.png Cleaned up hierarchy 2017-08-06 00:16:12 +02:00
element.png.import Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00
merchant.gd Started updating the asset to work with 3.1 (alpha 4). It mostly works now, but a bunch of events still need to be fixed, also the new base classes will need to be implemented. 2019-02-03 23:03:31 +01:00
merchant.png Cleaned up hierarchy 2017-08-06 00:16:12 +02:00
merchant.png.import Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00
shop_item.gd Started updating the asset to work with 3.1 (alpha 4). It mostly works now, but a bunch of events still need to be fixed, also the new base classes will need to be implemented. 2019-02-03 23:03:31 +01:00
shop_item.png Cleaned up hierarchy 2017-08-06 00:16:12 +02:00
shop_item.png.import Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00
spell.gd Started updating the asset to work with 3.1 (alpha 4). It mostly works now, but a bunch of events still need to be fixed, also the new base classes will need to be implemented. 2019-02-03 23:03:31 +01:00
spell.png Cleaned up hierarchy 2017-08-06 00:16:12 +02:00
spell.png.import Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00
test.gd Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00
test.png Removed engine.cfg modification, resized class dlg 2017-08-22 21:52:17 +02:00
test.png.import Exported the demo to 3.0. 2019-02-03 20:53:40 +01:00