godot-steering-ai-framework/project/demos/seek_and_flee/Seeker.tscn
Francois Belair 3d50dcdb9c Add GUI controls to seek/flee demo
Being toy demos, they should be easily tweakable and modifiable by the
user to get a feel for what the parameters of the behaviors do.
2020-01-12 10:18:53 -05:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://demos/seek_and_flee/Seeker.gd" type="Script" id=1]
[sub_resource type="CircleShape2D" id=1]
[node name="Seeker" type="KinematicBody2D"]
collision_layer = 4
collision_mask = 6
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )