godot-steering-ai-framework/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "AgentLocation",
"language": "GDScript",
"path": "res://src/Steering/AgentLocation.gd"
}, {
"base": "SteeringBehavior",
"class": "Arrive",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Arrive.gd"
}, {
"base": "Pursue",
"class": "Evade",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Evade.gd"
}, {
"base": "MatchOrientation",
"class": "Face",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Face.gd"
}, {
"base": "Seek",
"class": "Flee",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Flee.gd"
}, {
"base": "SteeringBehavior",
"class": "MatchOrientation",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/MatchOrientation.gd"
}, {
"base": "SteeringBehavior",
"class": "Pursue",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Pursue.gd"
}, {
"base": "SteeringBehavior",
"class": "Seek",
"language": "GDScript",
"path": "res://src/Steering/Behaviors/Seek.gd"
}, {
"base": "AgentLocation",
"class": "SteeringAgent",
"language": "GDScript",
"path": "res://src/Steering/SteeringAgent.gd"
}, {
"base": "Reference",
"class": "SteeringBehavior",
"language": "GDScript",
"path": "res://src/Steering/SteeringBehavior.gd"
}, {
"base": "Reference",
"class": "TargetAcceleration",
"language": "GDScript",
"path": "res://src/Steering/TargetAcceleration.gd"
} ]
_global_script_class_icons={
"AgentLocation": "",
"Arrive": "",
"Evade": "",
"Face": "",
"Flee": "",
"MatchOrientation": "",
"Pursue": "",
"Seek": "",
"SteeringAgent": "",
"SteeringBehavior": "",
"TargetAcceleration": ""
}
[application]
config/name="godot-steering-toolkit"
config/icon="res://icon.png"
[input]
sf_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
sf_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
sf_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
]
}
sf_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
]
}
[rendering]
environment/default_environment="res://default_env.tres"