First Release
System
- Standard types
- Combinations: Blended/Priority
- Seek/Flee
- Arrive
- Pursue/Evade
- Face
- FollowPath
- Separation
- AvoidCollisions
- Should work in 2D and in 3D
Demos
- 1 toy demo for each behavior
- 1 in context game demo that features at least two types of agents