godot-steering-ai-framework/project/src
Francois Belair 4885707145 Improved how the AI looks in Pursue VS Seek demo
They were looking kind of floaty, moving not like spaceships but like
they were on ice. Now they travel along their orientation, towards
where the player is/will be.
2020-01-29 10:04:47 -05:00
..
Behaviors Improved how the AI looks in Pursue VS Seek demo 2020-01-29 10:04:47 -05:00
Proximities Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTAgentLocation.gd Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTGroupBehavior.gd Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTPath.gd Improved how the AI looks in Pursue VS Seek demo 2020-01-29 10:04:47 -05:00
GSTSteeringAgent.gd Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTSteeringBehavior.gd Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTTargetAcceleration.gd Move class docstring to top of class 2020-01-28 23:56:10 -05:00
GSTUtils.gd Improved how the AI looks in Pursue VS Seek demo 2020-01-29 10:04:47 -05:00