Francois Belair
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192490b757
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Make agents multiply acceleration by delta
This fixes the fact that acceleration wasn't treated as acceleration
over time, but was instant acceleration.
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2020-03-03 14:47:03 -05:00 |
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Nathan Lovato
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e9dd3b8a1e
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Improve the feel of the demos, update changelog
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2020-02-13 13:34:22 -06:00 |
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Francois Belair
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ca1839c633
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Add 3D demo and fix 3D agents
Closes #30, closes #31, closes #33
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2020-02-13 03:51:48 -05:00 |
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Nathan Lovato
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6132a0aa25
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Refactor the demos to support screen resizing
Add BackgroudLayer and DemoInterface scenes that we can reuse across demos
Set the game to 2D and extend window modes
Part of #21
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2020-02-08 15:40:43 -06:00 |
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Răzvan C. Rădulescu
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4fceb866f7
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Use beginner 2d platformer visual style
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2020-02-03 18:07:43 +02:00 |
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Francois Belair
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8228694713
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Refactor var names for consistency aka min/max
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2020-01-22 11:55:49 -05:00 |
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Francois Belair
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dffec9efa6
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Add avoid collisions demo
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2020-01-16 17:27:04 -05:00 |
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