Amend readme with link to GDQuest docs

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Francois Belair 2020-02-04 20:09:30 -05:00
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commit 9a207be03f

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@ -20,7 +20,7 @@ As a short overview, a character is represented by a steering agent; it stores i
## Manual ## ## Manual ##
The various behaviors and types in the toolkit have been gathered into a [Reference](https://github.com/GDQuest/godot-steering-toolkit/wiki) manual. The various behaviors and types in the toolkit are available in the [Wiki](https://github.com/GDQuest/godot-steering-toolkit/wiki) or on the [GDQuest](https://www.gdquest.com/docs/godot-steering-toolkit/getting-started/) website's documents.
## Example usage ## ## Example usage ##
@ -32,7 +32,7 @@ Our game will be in 2D and assumed to be a top-down spaceship game.
You can see the demo in action by running the `demos/QuickStartDemo.tscn` scene in Godot. There are other demos there that showcase the various behaviors, and the behavior parameters can be tweaked and changed by changing the demo's root node's parameters. You can see the demo in action by running the `demos/QuickStartDemo.tscn` scene in Godot. There are other demos there that showcase the various behaviors, and the behavior parameters can be tweaked and changed by changing the demo's root node's parameters.
```ruby ```gdscript
extends KinematicBody2D extends KinematicBody2D