mirror of
https://github.com/Relintai/godot-resources-as-sheets-plugin.git
synced 2024-11-10 10:12:08 +01:00
764 lines
22 KiB
GDScript
764 lines
22 KiB
GDScript
tool
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extends Control
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export var table_header_scene : PackedScene
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export(Array, Script) var cell_editor_classes := []
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export var path_folder_path := NodePath("")
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export var path_recent_paths := NodePath("")
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export var path_table_root := NodePath("")
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export var path_property_editors := NodePath("")
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export var path_columns := NodePath("")
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var editor_interface : EditorInterface
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var editor_plugin : EditorPlugin
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var current_path := ""
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var recent_paths := []
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var save_data_path : String = get_script().resource_path.get_base_dir() + "/saved_state.json"
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var sorting_by := ""
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var sorting_reverse := false
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var is_undo_redoing := false
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var undo_redo_version := 0
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var all_cell_editors := []
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var columns := []
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var column_types := []
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var column_hints := []
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var column_editors := []
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var rows := []
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var remembered_paths := {}
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var edited_cells := []
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var edited_cells_text := []
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var edit_cursor_positions := []
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var inspector_resource : Resource
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var search_cond : Reference
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func _ready():
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get_node(path_recent_paths).clear()
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editor_plugin.get_undo_redo().connect("version_changed", self, "_on_undo_redo_version_changed")
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editor_interface.get_resource_filesystem()\
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.connect("filesystem_changed", self, "_on_filesystem_changed")
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editor_interface.get_inspector()\
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.connect("property_edited", self, "_on_inspector_property_edited")
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# Load saved recent paths
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var file := File.new()
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if file.file_exists(save_data_path):
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file.open(save_data_path, File.READ)
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var as_text = file.get_as_text()
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var as_var = str2var(as_text)
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for x in as_var["recent_paths"]:
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add_path_to_recent(x, true)
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# Load cell editors and instantiate them
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for x in cell_editor_classes:
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all_cell_editors.append(x.new())
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all_cell_editors[all_cell_editors.size() - 1].hint_strings_array = column_hints
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display_folder(recent_paths[0], "resource_name", false, true)
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func _on_undo_redo_version_changed():
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is_undo_redoing = true
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func _on_filesystem_changed():
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var path = editor_interface.get_resource_filesystem().get_filesystem_path(current_path)
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if !path: return
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if path.get_file_count() != rows.size():
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display_folder(current_path, sorting_by, sorting_reverse, true)
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else:
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for k in remembered_paths:
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if remembered_paths[k].resource_path != k:
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var res = remembered_paths[k]
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remembered_paths.erase(k)
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remembered_paths[res.resource_path] = res
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display_folder(current_path, sorting_by, sorting_reverse, true)
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break
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func display_folder(folderpath : String, sort_by : String = "", sort_reverse : bool = false, force_rebuild : bool = false):
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if folderpath == "": return # Root folder resources tend to have MANY properties.
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$"HeaderContentSplit/MarginContainer/FooterContentSplit/Panel/Label".visible = false
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if !folderpath.ends_with("/"):
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folderpath += "/"
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_load_resources_from_folder(folderpath, sort_by, sort_reverse)
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if columns.size() == 0: return
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get_node(path_folder_path).text = folderpath
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_create_table(
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force_rebuild
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or current_path != folderpath
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or columns.size() != get_node(path_columns).get_child_count()
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)
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_apply_search_cond()
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current_path = folderpath
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yield(get_tree(), "idle_frame")
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if get_node(path_table_root).get_child_count() == 0:
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display_folder(folderpath, sort_by, sort_reverse, force_rebuild)
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func _load_resources_from_folder(folderpath : String, sort_by : String, sort_reverse : bool):
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var dir := Directory.new()
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dir.open(folderpath)
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dir.list_dir_begin()
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rows.clear()
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remembered_paths.clear()
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var cur_dir_script : Script = null
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var filepath = dir.get_next()
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var res : Resource
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while filepath != "":
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if filepath.ends_with(".tres"):
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filepath = folderpath + filepath
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res = load(filepath)
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if !is_instance_valid(cur_dir_script):
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columns.clear()
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column_types.clear()
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column_hints.clear()
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column_editors.clear()
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for x in res.get_property_list():
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if x["usage"] & PROPERTY_USAGE_EDITOR != 0 and x["name"] != "script":
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columns.append(x["name"])
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column_types.append(x["type"])
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column_hints.append(x["hint_string"].split(","))
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for y in all_cell_editors:
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if y.can_edit_value(res.get(x["name"]), x["type"], x["hint"]):
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column_editors.append(y)
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break
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cur_dir_script = res.get_script()
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if !(sort_by in res):
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sort_by = "resource_path"
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if res.get_script() == cur_dir_script:
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_insert_row_sorted(res, rows, sort_by, sort_reverse)
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remembered_paths[res.resource_path] = res
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filepath = dir.get_next()
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func _insert_row_sorted(res : Resource, rows : Array, sort_by : String, sort_reverse : bool):
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for i in rows.size():
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if sort_reverse == _compare_values(res.get(sort_by), rows[i].get(sort_by)):
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rows.insert(i, res)
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return
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rows.append(res)
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func _compare_values(a, b) -> bool:
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if a == null or b == null: return b == null
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if a is Color:
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return a.h > b.h if a.h != b.h else a.v > b.v
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if a is Resource:
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return a.resource_path > b.resource_path
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if a is Array or a is PoolStringArray or a is PoolRealArray or a is PoolIntArray:
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return a.size() > b.size()
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return a > b
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func _set_sorting(sort_by):
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var sort_reverse : bool = !(sorting_by != sort_by or sorting_reverse)
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sorting_reverse = sort_reverse
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display_folder(current_path, sort_by, sort_reverse)
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sorting_by = sort_by
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func _create_table(columns_changed : bool):
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var root_node = get_node(path_table_root)
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var headers_node = get_node(path_columns)
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deselect_all_cells()
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edited_cells = []
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edited_cells_text = []
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edit_cursor_positions = []
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var new_node : Control
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if columns_changed:
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root_node.columns = columns.size()
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for x in root_node.get_children():
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x.free()
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for x in headers_node.get_children():
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x.queue_free()
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for x in columns:
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new_node = table_header_scene.instance()
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headers_node.add_child(new_node)
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new_node.get_node("Button").text = x
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new_node.get_node("Button").hint_tooltip = x
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new_node.get_node("Button").connect("pressed", self, "_set_sorting", [x])
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var to_free = root_node.get_child_count() - rows.size() * columns.size()
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while to_free > 0:
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root_node.get_child(columns.size()).free()
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to_free -= 1
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var color_rows = ProjectSettings.get_setting(SettingsGrid.SETTING_PREFIX + "color_rows")
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for i in rows.size():
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_update_row(i, color_rows)
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_update_column_sizes()
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func _update_column_sizes():
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yield(get_tree(), "idle_frame")
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var table_root := get_node(path_table_root)
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var column_headers := get_node(path_columns).get_children()
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if table_root.get_child_count() < column_headers.size(): return
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if column_headers.size() != columns.size():
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display_folder(current_path, sorting_by, sorting_reverse, true)
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return
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var clip_text : bool = ProjectSettings.get_setting(SettingsGrid.SETTING_PREFIX + "clip_headers")
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var min_width := 0
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var cell : Control
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get_node(path_columns).get_parent().rect_min_size.y = get_node(path_columns).rect_size.y
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for i in column_headers.size():
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cell = table_root.get_child(i)
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column_headers[i].get_child(0).clip_text = clip_text
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column_headers[i].rect_min_size.x = 0
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cell.rect_min_size.x = 0
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column_headers[i].rect_size.x = 0
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get_node(path_columns).queue_sort()
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min_width = max(column_headers[i].rect_size.x, cell.rect_size.x)
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column_headers[i].rect_min_size.x = min_width
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cell.rect_min_size.x = column_headers[i].get_minimum_size().x
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column_headers[i].rect_size.x = min_width
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get_node(path_columns).queue_sort()
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table_root.queue_sort()
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func _update_row(row_index : int, color_rows : bool = true):
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var root_node = get_node(path_table_root)
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var current_node : Control
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var next_color := Color.white
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for i in columns.size():
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if root_node.get_child_count() <= row_index * columns.size() + i:
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current_node = column_editors[i].create_cell(self)
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current_node.connect("gui_input", self, "_on_cell_gui_input", [current_node])
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root_node.add_child(current_node)
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else:
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current_node = root_node.get_child(row_index * columns.size() + i)
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current_node.hint_tooltip = columns[i] + "\nOf " + rows[row_index].resource_path.get_file().get_basename()
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column_editors[i].set_value(current_node, rows[row_index].get(columns[i]))
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if columns[i] == "resource_path":
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column_editors[i].set_value(current_node, current_node.text.get_file().get_basename())
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if color_rows and column_types[i] == TYPE_COLOR:
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next_color = rows[row_index].get(columns[i])
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column_editors[i].set_color(current_node, next_color)
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func _apply_search_cond():
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if search_cond == null:
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_on_SearchCond_text_entered("true")
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var table_elements = get_node(path_table_root).get_children()
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for i in rows.size():
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var row_visible = search_cond.can_show(rows[i], i)
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for j in columns.size():
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table_elements[i * columns.size() + j].visible = row_visible
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func add_path_to_recent(path : String, is_loading : bool = false):
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if path in recent_paths: return
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var node_recent := get_node(path_recent_paths)
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var idx_in_array := recent_paths.find(path)
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if idx_in_array != -1:
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node_recent.remove_item(idx_in_array)
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recent_paths.remove(idx_in_array)
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recent_paths.append(path)
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node_recent.add_item(path)
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node_recent.select(node_recent.get_item_count() - 1)
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if !is_loading:
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save_data()
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func remove_selected_path_from_recent():
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if get_node(path_recent_paths).get_item_count() == 0:
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return
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var idx_in_array = get_node(path_recent_paths).selected
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recent_paths.remove(idx_in_array)
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get_node(path_recent_paths).remove_item(idx_in_array)
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if get_node(path_recent_paths).get_item_count() != 0:
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get_node(path_recent_paths).select(0)
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display_folder(recent_paths[0])
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save_data()
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func save_data():
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var file = File.new()
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file.open(save_data_path, File.WRITE)
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file.store_string(var2str(
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{
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"recent_paths" : recent_paths,
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}
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))
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func _on_Path_text_entered(new_text : String = ""):
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if new_text != "":
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current_path = new_text
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add_path_to_recent(new_text)
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display_folder(new_text, "", false, true)
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else:
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display_folder(current_path, sorting_by, sorting_reverse, true)
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func _on_RecentPaths_item_selected(index : int):
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current_path = recent_paths[index]
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get_node(path_folder_path).text = recent_paths[index]
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display_folder(current_path)
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func _on_FileDialog_dir_selected(dir : String):
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get_node(path_folder_path).text = dir
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add_path_to_recent(dir)
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display_folder(dir)
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func deselect_all_cells():
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for x in edited_cells:
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column_editors[_get_cell_column(x)].set_selected(x, false)
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edited_cells.clear()
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edited_cells_text.clear()
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edit_cursor_positions.clear()
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func deselect_cell(cell : Control):
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var idx := edited_cells.find(cell)
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if idx == -1: return
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column_editors[_get_cell_column(cell)].set_selected(cell, false)
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edited_cells.remove(idx)
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if edited_cells_text.size() != 0:
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edited_cells_text.remove(idx)
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edit_cursor_positions.remove(idx)
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func select_cell(cell : Control):
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var column_index := _get_cell_column(cell)
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if _can_select_cell(cell):
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_add_cell_to_selection(cell)
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_try_open_docks(cell)
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inspector_resource = rows[_get_cell_row(cell)].duplicate()
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editor_plugin.get_editor_interface().edit_resource(inspector_resource)
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func select_cells_to(cell : Control):
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var column_index := _get_cell_column(cell)
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if column_index != _get_cell_column(edited_cells[edited_cells.size() - 1]):
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return
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var row_start = _get_cell_row(edited_cells[edited_cells.size() - 1])
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var row_end := _get_cell_row(cell)
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var edge_shift = -1 if row_start > row_end else 1
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row_start += edge_shift
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row_end += edge_shift
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var table_root := get_node(path_table_root)
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for i in range(row_start, row_end, edge_shift):
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var cur_cell := table_root.get_child(i * columns.size() + column_index)
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if !cur_cell.visible:
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# When search is active, some cells will be hidden.
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continue
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column_editors[column_index].set_selected(cur_cell, true)
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if !cur_cell in edited_cells:
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edited_cells.append(cur_cell)
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if column_editors[column_index].is_text():
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edited_cells_text.append(str(cur_cell.text))
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edit_cursor_positions.append(cur_cell.text.length())
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func _add_cell_to_selection(cell : Control):
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column_editors[_get_cell_column(cell)].set_selected(cell, true)
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edited_cells.append(cell)
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if column_editors[_get_cell_column(cell)].is_text():
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edited_cells_text.append(str(cell.text))
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edit_cursor_positions.append(cell.text.length())
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func _try_open_docks(cell : Control):
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var column_index = _get_cell_column(cell)
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for x in get_node(path_property_editors).get_children():
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x.visible = x.try_edit_value(
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rows[_get_cell_row(cell)].get(columns[column_index]),
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column_types[column_index],
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column_hints[column_index]
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)
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x.get_node(x.path_property_name).text = columns[column_index]
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func set_edited_cells_values(new_cell_values : Array):
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var column = _get_cell_column(edited_cells[0])
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var edited_cells_resources = _get_edited_cells_resources()
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# Duplicated here since if using text editing, edited_cells_text needs to modified
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# but here, it would be converted from a String breaking editing
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new_cell_values = new_cell_values.duplicate()
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editor_plugin.undo_redo.create_action("Set Cell Values")
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editor_plugin.undo_redo.add_undo_method(
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self,
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"_update_resources",
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edited_cells_resources.duplicate(),
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edited_cells.duplicate(),
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column,
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get_edited_cells_values()
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)
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editor_plugin.undo_redo.add_undo_method(
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self,
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"_update_selected_cells_text"
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)
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editor_plugin.undo_redo.add_do_method(
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self,
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"_update_resources",
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edited_cells_resources.duplicate(),
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edited_cells.duplicate(),
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column,
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new_cell_values.duplicate()
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)
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editor_plugin.undo_redo.commit_action()
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editor_interface.get_resource_filesystem().scan()
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undo_redo_version = editor_plugin.undo_redo.get_version()
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_update_column_sizes()
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func _update_selected_cells_text():
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if edited_cells_text.size() == 0:
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return
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for i in edited_cells.size():
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edited_cells_text[i] = str(edited_cells[i].text)
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edit_cursor_positions[i] = edited_cells_text[i].length()
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func get_edited_cells_values() -> Array:
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var arr := edited_cells.duplicate()
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var column_index := _get_cell_column(edited_cells[0])
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var cell_editor = column_editors[column_index]
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for i in arr.size():
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arr[i] = rows[_get_cell_row(arr[i])].get(columns[column_index])
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return arr
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func get_cell_value(cell : Control):
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return rows[_get_cell_row(cell)].get(columns[_get_cell_column(cell)])
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func _can_select_cell(cell : Control) -> bool:
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if edited_cells.size() == 0:
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return true
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if !Input.is_key_pressed(KEY_CONTROL):
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return false
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if (
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_get_cell_column(cell)
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!= _get_cell_column(edited_cells[0])
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):
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return false
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return !cell in edited_cells
|
|
|
|
|
|
func _get_cell_column(cell) -> int:
|
|
return cell.get_position_in_parent() % columns.size()
|
|
|
|
|
|
func _get_cell_row(cell) -> int:
|
|
return cell.get_position_in_parent() / columns.size()
|
|
|
|
|
|
func _update_scroll():
|
|
get_node(path_columns).rect_position.x = -get_node(path_table_root).get_node("../..").scroll_horizontal
|
|
|
|
|
|
func _on_cell_gui_input(event : InputEvent, cell : Control):
|
|
if event is InputEventMouseButton:
|
|
_update_scroll()
|
|
if event.button_index != BUTTON_LEFT:
|
|
return
|
|
|
|
grab_focus()
|
|
if event.pressed:
|
|
if Input.is_key_pressed(KEY_CONTROL):
|
|
if cell in edited_cells:
|
|
deselect_cell(cell)
|
|
|
|
else:
|
|
select_cell(cell)
|
|
|
|
elif Input.is_key_pressed(KEY_SHIFT):
|
|
select_cells_to(cell)
|
|
|
|
else:
|
|
deselect_all_cells()
|
|
select_cell(cell)
|
|
|
|
|
|
func _gui_input(event : InputEvent):
|
|
if event is InputEventMouseButton:
|
|
_update_scroll()
|
|
if event.button_index != BUTTON_LEFT:
|
|
return
|
|
|
|
grab_focus()
|
|
if !event.pressed:
|
|
deselect_all_cells()
|
|
|
|
|
|
func _input(event : InputEvent):
|
|
if !event is InputEventKey or !event.pressed:
|
|
return
|
|
|
|
if !has_focus() or edited_cells.size() == 0:
|
|
return
|
|
|
|
var column = _get_cell_column(edited_cells[0])
|
|
if column_types[column] == TYPE_OBJECT || columns[column] == "resource_path":
|
|
return
|
|
|
|
if event.scancode == KEY_CONTROL or event.scancode == KEY_SHIFT:
|
|
# Modifier keys do not get processed.
|
|
return
|
|
|
|
# Ctrl + Z (before, and instead of, committing the action!)
|
|
if Input.is_key_pressed(KEY_CONTROL) and event.scancode == KEY_Z:
|
|
if Input.is_key_pressed(KEY_SHIFT):
|
|
editor_plugin.undo_redo.redo()
|
|
# Ctrl + z
|
|
else:
|
|
editor_plugin.undo_redo.undo()
|
|
|
|
return
|
|
|
|
# This shortcut is used by Godot as well.
|
|
if Input.is_key_pressed(KEY_CONTROL) and event.scancode == KEY_Y:
|
|
editor_plugin.undo_redo.redo()
|
|
return
|
|
|
|
if !column_editors[column].is_text():
|
|
return
|
|
|
|
_key_specific_action(event)
|
|
grab_focus()
|
|
|
|
editor_interface.get_resource_filesystem().scan()
|
|
undo_redo_version = editor_plugin.undo_redo.get_version()
|
|
|
|
|
|
func _key_specific_action(event : InputEvent):
|
|
var column = _get_cell_column(edited_cells[0])
|
|
var ctrl_pressed := Input.is_key_pressed(KEY_CONTROL)
|
|
if ctrl_pressed:
|
|
editor_plugin.hide_bottom_panel()
|
|
|
|
# CURSOR MOVEMENT
|
|
if event.scancode == KEY_LEFT:
|
|
TextEditingUtils.multi_move_left(
|
|
edited_cells_text, edit_cursor_positions, Input.is_key_pressed(KEY_CONTROL)
|
|
)
|
|
|
|
elif event.scancode == KEY_RIGHT:
|
|
TextEditingUtils.multi_move_right(
|
|
edited_cells_text, edit_cursor_positions, Input.is_key_pressed(KEY_CONTROL)
|
|
)
|
|
|
|
elif event.scancode == KEY_HOME:
|
|
for i in edit_cursor_positions.size():
|
|
edit_cursor_positions[i] = 0
|
|
|
|
elif event.scancode == KEY_END:
|
|
for i in edit_cursor_positions.size():
|
|
edit_cursor_positions[i] = edited_cells_text[i].length()
|
|
|
|
# BETWEEN-CELL NAVIGATION
|
|
elif event.scancode == KEY_UP:
|
|
_move_selection_on_grid(0, (-1 if !ctrl_pressed else -10))
|
|
|
|
elif event.scancode == KEY_DOWN:
|
|
_move_selection_on_grid(0, (1 if !ctrl_pressed else 10))
|
|
|
|
elif Input.is_key_pressed(KEY_SHIFT) and event.scancode == KEY_TAB:
|
|
_move_selection_on_grid((-1 if !ctrl_pressed else -10), 0)
|
|
get_tree().set_input_as_handled()
|
|
|
|
elif event.scancode == KEY_TAB:
|
|
_move_selection_on_grid((1 if !ctrl_pressed else 10), 0)
|
|
get_tree().set_input_as_handled()
|
|
|
|
# Ctrl + C (so you can edit in a proper text editor instead of this wacky nonsense)
|
|
elif ctrl_pressed and event.scancode == KEY_C:
|
|
TextEditingUtils.multi_copy(edited_cells_text)
|
|
|
|
# Ctrl + V
|
|
elif ctrl_pressed and event.scancode == KEY_V:
|
|
set_edited_cells_values(TextEditingUtils.multi_paste(
|
|
edited_cells_text, edit_cursor_positions
|
|
))
|
|
|
|
# ERASING
|
|
elif event.scancode == KEY_BACKSPACE:
|
|
set_edited_cells_values(TextEditingUtils.multi_erase_left(
|
|
edited_cells_text, edit_cursor_positions, Input.is_key_pressed(KEY_CONTROL)
|
|
))
|
|
|
|
elif event.scancode == KEY_DELETE:
|
|
set_edited_cells_values(TextEditingUtils.multi_erase_right(
|
|
edited_cells_text, edit_cursor_positions, Input.is_key_pressed(KEY_CONTROL)
|
|
))
|
|
get_tree().set_input_as_handled() # Because this is one dangerous action.
|
|
|
|
# And finally, text typing.
|
|
elif event.unicode != 0 and event.unicode != 127:
|
|
set_edited_cells_values(TextEditingUtils.multi_input(
|
|
char(event.unicode), edited_cells_text, edit_cursor_positions
|
|
))
|
|
|
|
|
|
func _move_selection_on_grid(move_h : int, move_v : int):
|
|
select_cell(
|
|
get_node(path_table_root).get_child(
|
|
edited_cells[0].get_position_in_parent()
|
|
+ move_h + move_v * columns.size()
|
|
)
|
|
)
|
|
deselect_cell(edited_cells[0])
|
|
|
|
|
|
func set_cell(cell, value):
|
|
var column = _get_cell_column(cell)
|
|
if columns[column] == "resource_path":
|
|
return
|
|
|
|
print(cell)
|
|
column_editors[column].set_value(cell, value)
|
|
|
|
|
|
func _update_resources(update_rows : Array, update_cells : Array, update_column : int, values : Array):
|
|
for i in update_rows.size():
|
|
column_editors[update_column].set_value(update_cells[i], values[i])
|
|
values[i] = _try_convert(values[i], column_types[update_column])
|
|
if values[i] == null:
|
|
continue
|
|
|
|
update_rows[i].set(columns[update_column], convert(values[i], column_types[update_column]))
|
|
ResourceSaver.save(update_rows[i].resource_path, update_rows[i])
|
|
if column_types[update_column] == TYPE_COLOR:
|
|
for j in columns.size() - update_column:
|
|
if j != 0 and column_types[j + update_column] == TYPE_COLOR:
|
|
break
|
|
|
|
column_editors[j + update_column].set_color(
|
|
update_cells[i].get_parent().get_child(
|
|
_get_cell_row(update_cells[i]) * columns.size() + update_column + j
|
|
),
|
|
values[i]
|
|
)
|
|
|
|
_update_column_sizes()
|
|
|
|
|
|
func _try_convert(value, type):
|
|
if type == TYPE_BOOL:
|
|
_update_selected_cells_text()
|
|
# "off" displayed in lowercase, "ON" in uppercase.
|
|
return value[0] == "o"
|
|
|
|
# If it can't convert, throws exception and returns null.
|
|
return convert(value, type)
|
|
|
|
|
|
func _get_edited_cells_resources() -> Array:
|
|
var arr := edited_cells.duplicate()
|
|
for i in arr.size():
|
|
arr[i] = rows[_get_cell_row(edited_cells[i])]
|
|
|
|
return arr
|
|
|
|
|
|
func _on_SearchCond_text_entered(new_text : String):
|
|
var new_script := GDScript.new()
|
|
new_script.source_code = "static func can_show(res, index):\n\treturn " + new_text
|
|
new_script.reload()
|
|
|
|
var new_script_instance = new_script.new()
|
|
search_cond = new_script_instance
|
|
_apply_search_cond()
|
|
|
|
|
|
func _on_ProcessExpr_text_entered(new_text : String):
|
|
if new_text == "":
|
|
new_text = "true"
|
|
|
|
var new_script := GDScript.new()
|
|
new_script.source_code = "static func get_result(value, res, row_index, cell_index):\n\treturn " + new_text
|
|
new_script.reload()
|
|
|
|
var new_script_instance = new_script.new()
|
|
var values = get_edited_cells_values()
|
|
var cur_row := 0
|
|
|
|
for i in values.size():
|
|
cur_row = _get_cell_row(edited_cells[i])
|
|
values[i] = new_script_instance.get_result(values[i], rows[cur_row], cur_row, i)
|
|
|
|
set_edited_cells_values(values)
|
|
|
|
|
|
func _on_inspector_property_edited(property : String):
|
|
if !visible: return
|
|
if inspector_resource == null: return
|
|
if undo_redo_version > editor_plugin.undo_redo.get_version(): return
|
|
|
|
var value = inspector_resource.get(property)
|
|
var values = []
|
|
values.resize(edited_cells.size())
|
|
for i in edited_cells.size():
|
|
values[i] = value
|
|
|
|
var previously_edited = edited_cells
|
|
if columns[_get_cell_column(edited_cells[0])] != property:
|
|
previously_edited = previously_edited.duplicate()
|
|
var new_column := columns.find(property)
|
|
deselect_all_cells()
|
|
var index := 0
|
|
for i in previously_edited.size():
|
|
index = _get_cell_row(previously_edited[i]) * columns.size() + new_column
|
|
_add_cell_to_selection(get_node(path_table_root).get_child(index))
|
|
|
|
set_edited_cells_values(values)
|
|
_try_open_docks(edited_cells[0])
|