godot-resources-as-sheets-p.../example/upgrades/elemental.tres

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[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/6.tres" type="Texture" id=2]
[resource]
resource_name = "Upgrade: Elemental Damage"
script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
max_duplicates = 9
tags = "elemental"
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icon = ExtResource( 2 )
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color2 = Color( 0.964706, 0.298039, 0.298039, 1 )
tag_delimeter = " "
base_weight = 10.0
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is_notable = false
multiplier_per_tag = ""
multiplier_if_tag_present = ""
multiplier_if_tag_not_present = "elemental 0"
max_tags_present = ""
list_item_delimeter = " "
list_row_delimeter = "
"