mirror of
https://github.com/Relintai/godot-resources-as-sheets-plugin.git
synced 2024-11-10 10:12:08 +01:00
Implement resource cell editing
This commit is contained in:
parent
48bfd7ebd3
commit
1ffa77166a
@ -180,7 +180,7 @@ func _update_row(row_index : int):
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var next_color := Color.white
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for i in columns.size():
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if root_node.get_child_count() <= (row_index + 1) * columns.size() + i:
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current_node = column_editors[i].create_cell()
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current_node = column_editors[i].create_cell(self)
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current_node.connect("gui_input", self, "_on_cell_gui_input", [current_node])
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root_node.add_child(current_node)
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@ -400,10 +400,6 @@ func _on_cell_gui_input(event : InputEvent, cell : Control):
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select_cell(cell)
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if event is InputEventMouseMotion:
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if Input.is_mouse_button_pressed(BUTTON_LEFT):
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select_cell(cell)
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func _gui_input(event : InputEvent):
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if event is InputEventMouseButton:
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://addons/resources_speadsheet_view/editor_view.gd" type="Script" id=1]
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[ext_resource path="res://addons/resources_speadsheet_view/typed_cells/cell_editor_string.gd" type="Script" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://addons/resources_speadsheet_view/table_header.tscn" type="PackedScene" id=6]
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[ext_resource path="res://addons/resources_speadsheet_view/typed_editors/dock_color.tscn" type="PackedScene" id=7]
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[ext_resource path="res://addons/resources_speadsheet_view/typed_editors/dock_number.tscn" type="PackedScene" id=8]
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[ext_resource path="res://addons/resources_speadsheet_view/typed_cells/cell_editor_resource.gd" type="Script" id=9]
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[sub_resource type="Image" id=3]
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data = {
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@ -45,7 +46,7 @@ __meta__ = {
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"_edit_lock_": true
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}
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table_header_scene = ExtResource( 6 )
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cell_editor_classes = [ ExtResource( 3 ), ExtResource( 5 ), ExtResource( 2 ) ]
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cell_editor_classes = [ ExtResource( 3 ), ExtResource( 5 ), ExtResource( 9 ), ExtResource( 2 ) ]
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path_folder_path = NodePath("HeaderContentSplit/VBoxContainer/HBoxContainer/HBoxContainer/Path")
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path_recent_paths = NodePath("HeaderContentSplit/VBoxContainer/HBoxContainer/RecentPaths")
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path_table_root = NodePath("HeaderContentSplit/MarginContainer/FooterContentSplit/Panel/Scroll/MarginContainer/TableGrid")
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@ -9,7 +9,8 @@ func can_edit_value(value, type, property_hint) -> bool:
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return true
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# Override to change how the cell is created; preload a scene or create nodes from code.
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func create_cell() -> Control:
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# Caller is an instance of `editor_view.tscn`.
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func create_cell(caller : Control) -> Control:
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return load(CELL_SCENE_DIR + "basic.tscn").instance()
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# Override to change behaviour when the cell is clicked to be selected.
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@ -3,7 +3,7 @@ extends CellEditor
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var _cached_color := Color.white
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func create_cell() -> Control:
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func create_cell(caller : Control) -> Control:
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var node = load(CELL_SCENE_DIR + "basic.tscn").instance()
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var color = ColorRect.new()
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node.align = Label.ALIGN_RIGHT
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@ -0,0 +1,52 @@
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extends CellEditor
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var previewer : EditorResourcePreview
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func can_edit_value(value, type, property_hint) -> bool:
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return type == TYPE_OBJECT
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func create_cell(caller : Control) -> Control:
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if previewer == null:
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previewer = caller.editor_plugin.get_editor_interface().get_resource_previewer()
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var node = load(CELL_SCENE_DIR + "resource.tscn").instance()
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return node
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func set_value(node : Control, value):
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if value == null:
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node.get_node("Box/Tex").visible = false
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node.get_node("Box/Label").text = "[empty]"
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node.editor_description = ""
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if !value is Resource: return
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node.editor_description = value.resource_path
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node.get_node("Box/Label").text = value.resource_name + "[" + value.resource_path.get_file() + "]"
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if value is Texture:
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node.get_node("Box/Tex").visible = true
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node.get_node("Box/Tex").texture = value
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else:
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node.get_node("Box/Tex").visible = false
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previewer.queue_resource_preview(value.resource_path, self, "_on_preview_loaded", node)
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func get_value(node : Control):
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if node.editor_description == "": return null
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return load(node.editor_description)
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func set_color(node : Control, color : Color):
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node.get_node("Back").modulate = color * 0.6 if node.editor_description == "" else color
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func get_text_length(node : Control):
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return -1
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func _on_preview_loaded(path : String, preview : Texture, thumbnail_preview : Texture, node):
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node.get_node("Box/Tex").visible = true
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node.get_node("Box/Tex").texture = preview
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60
addons/resources_speadsheet_view/typed_cells/resource.tscn
Normal file
60
addons/resources_speadsheet_view/typed_cells/resource.tscn
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@ -0,0 +1,60 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[sub_resource type="DynamicFont" id=1]
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size = 8
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[node name="Label" type="MarginContainer"]
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margin_right = 58.0
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margin_bottom = 14.0
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size_flags_vertical = 9
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Back" type="LineEdit" parent="."]
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show_behind_parent = true
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margin_right = 85.0
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margin_bottom = 32.0
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focus_mode = 0
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mouse_filter = 2
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custom_fonts/font = SubResource( 1 )
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editable = false
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expand_to_text_length = true
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context_menu_enabled = false
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virtual_keyboard_enabled = false
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caret_blink = true
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caret_blink_speed = 0.5
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Selected" type="ColorRect" parent="."]
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visible = false
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margin_right = 85.0
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margin_bottom = 32.0
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mouse_filter = 2
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color = Color( 1, 1, 1, 0.247059 )
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[node name="Box" type="HBoxContainer" parent="."]
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margin_right = 85.0
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margin_bottom = 32.0
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[node name="Tex" type="TextureRect" parent="Box"]
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margin_right = 32.0
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margin_bottom = 32.0
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rect_min_size = Vector2( 32, 32 )
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texture = ExtResource( 1 )
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expand = true
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stretch_mode = 6
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[node name="Label" type="Label" parent="Box"]
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margin_left = 36.0
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margin_top = 9.0
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margin_right = 85.0
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margin_bottom = 23.0
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size_flags_horizontal = 3
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text = "res.tres"
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align = 1
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valign = 1
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8
example/icons/1.tres
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8
example/icons/1.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 64, 0, 64, 64 )
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8
example/icons/2.tres
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8
example/icons/2.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 64, 64 )
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8
example/icons/3.tres
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8
example/icons/3.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 128, 0, 64, 64 )
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8
example/icons/4.tres
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8
example/icons/4.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 192, 0, 64, 64 )
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8
example/icons/5.tres
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8
example/icons/5.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 0, 64, 64, 64 )
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8
example/icons/6.tres
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8
example/icons/6.tres
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@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://example/icons/all_icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 64, 64, 64, 64 )
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BIN
example/icons/all_icons.png
Normal file
BIN
example/icons/all_icons.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
35
example/icons/all_icons.png.import
Normal file
35
example/icons/all_icons.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/all_icons.png-81c01fb40e0103e1eb894edd007b8876.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://example/icons/all_icons.png"
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dest_files=[ "res://.import/all_icons.png-81c01fb40e0103e1eb894edd007b8876.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -5,16 +5,18 @@ extends Resource
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export var color1 := Color.white
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export var max_duplicates := 0
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export var tags := "tag_1 tag_2 tag_3"
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export var icon : Texture
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export var custom_scene : PackedScene
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export var color2 := Color.white
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export(String) var tag_delimeter = " "
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export var tag_delimeter := " "
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export var base_weight := 10.0
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export var is_notable := false
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export(String, MULTILINE) var multiplier_per_tag := ""
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export(String, MULTILINE) var multiplier_if_tag_present := ""
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export(String, MULTILINE) var multiplier_if_tag_not_present := ""
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export(String, MULTILINE) var max_tags_present := ""
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export(String) var list_item_delimeter = " "
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export(String) var list_row_delimeter = ";"
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export var list_item_delimeter := " "
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export var list_row_delimeter := ";"
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var is_cached := false
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var tag_array := []
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34
example/new scene.tscn
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34
example/new scene.tscn
Normal file
@ -0,0 +1,34 @@
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[gd_scene format=2]
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[node name="Node2D" type="Node2D"]
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_left = 51.0
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margin_top = 54.0
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margin_right = 374.0
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margin_bottom = 371.0
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rect_rotation = -15.0
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color = Color( 0, 1, 0.0156863, 1 )
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[node name="ColorRect2" type="ColorRect" parent="."]
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margin_left = 484.0
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margin_top = 66.0
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margin_right = 807.0
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margin_bottom = 383.0
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rect_rotation = 15.0
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color = Color( 0, 0.905882, 1, 1 )
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[node name="ColorRect3" type="ColorRect" parent="."]
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margin_left = -39.0
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margin_top = 324.0
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margin_right = 284.0
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margin_bottom = 641.0
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rect_rotation = -30.0
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color = Color( 0, 0.0156863, 1, 1 )
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[node name="ColorRect4" type="ColorRect" parent="."]
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margin_left = 271.0
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margin_top = 219.0
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margin_right = 594.0
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margin_bottom = 536.0
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color = Color( 0.686275, 0, 1, 1 )
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/6.tres" type="Texture" id=2]
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[resource]
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resource_name = "Upgrade: Elemental Damage"
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@ -8,7 +9,7 @@ script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
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max_duplicates = 9
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tags = "elemental"
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requires_one_of_tags = ""
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icon = ExtResource( 2 )
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color2 = Color( 0.964706, 0.298039, 0.298039, 1 )
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tag_delimeter = " "
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base_weight = 10.0
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/2.tres" type="Texture" id=2]
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[resource]
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resource_name = "Upgrade: Health"
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@ -8,7 +9,7 @@ script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
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max_duplicates = 9
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tags = "health melee"
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requires_one_of_tags = ""
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icon = ExtResource( 2 )
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color2 = Color( 0.129412, 1, 0.243137, 1 )
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tag_delimeter = " "
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base_weight = 10.0
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/6.tres" type="Texture" id=2]
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[resource]
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resource_name = "Upgrade: Area of Effect"
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@ -8,7 +9,7 @@ script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
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max_duplicates = 4
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tags = "aoe"
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requires_one_of_tags = ""
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icon = ExtResource( 2 )
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color2 = Color( 0.964706, 0.298039, 0.298039, 1 )
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tag_delimeter = " "
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base_weight = 10.0
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/5.tres" type="Texture" id=2]
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[resource]
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resource_name = "Upgrade: Magic"
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@ -8,6 +9,7 @@ script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
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max_duplicates = 9
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tags = "magic"
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icon = ExtResource( 2 )
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color2 = Color( 0.189457, 0.452246, 0.902344, 1 )
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tag_delimeter = " "
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base_weight = 10.0
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
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[ext_resource path="res://example/icons/1.tres" type="Texture" id=2]
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[resource]
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resource_name = "Upgrade: Strength"
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@ -8,6 +9,7 @@ script = ExtResource( 1 )
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color1 = Color( 1, 1, 1, 1 )
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max_duplicates = 9
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tags = "strength"
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icon = ExtResource( 2 )
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color2 = Color( 0.988235, 0.584314, 0.192157, 1 )
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tag_delimeter = " "
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base_weight = 10.0
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/3.tres" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Axe"
|
||||
@ -8,6 +9,7 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon strength aoe melee"
|
||||
icon = ExtResource( 2 )
|
||||
color2 = Color( 0.988235, 0.584314, 0.192157, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 10.0
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/4.tres" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Blizzard"
|
||||
@ -8,6 +9,7 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon magic aoe elemental"
|
||||
icon = ExtResource( 2 )
|
||||
color2 = Color( 0.189457, 0.452246, 0.902344, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 10.0
|
||||
|
@ -1,6 +1,8 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/4.tres" type="Texture" id=2]
|
||||
[ext_resource path="res://example/new scene.tscn" type="PackedScene" id=3]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Chaos Blast"
|
||||
@ -8,6 +10,8 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon magic legendary chaosblast aoe"
|
||||
icon = ExtResource( 2 )
|
||||
custom_scene = ExtResource( 3 )
|
||||
color2 = Color( 0.40631, 0.190945, 0.832031, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 1.0
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/3.tres" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Daggers"
|
||||
@ -8,6 +9,7 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon strength dagger projectile"
|
||||
icon = ExtResource( 2 )
|
||||
color2 = Color( 0.988235, 0.584314, 0.192157, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 10.0
|
||||
|
@ -1,6 +1,8 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/3.tres" type="Texture" id=2]
|
||||
[ext_resource path="res://example/new scene.tscn" type="PackedScene" id=3]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Giga Sword"
|
||||
@ -8,6 +10,8 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon strength legendary gigasword melee"
|
||||
icon = ExtResource( 2 )
|
||||
custom_scene = ExtResource( 3 )
|
||||
color2 = Color( 0.988235, 0.93848, 0.192157, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 1.0
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/4.tres" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Lightning"
|
||||
@ -8,6 +9,7 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon magic lightning elemental"
|
||||
icon = ExtResource( 2 )
|
||||
color2 = Color( 0.189457, 0.452246, 0.902344, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 10.0
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
[gd_resource type="Resource" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
|
||||
[ext_resource path="res://example/icons/3.tres" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "Weapon: Spear"
|
||||
@ -8,6 +9,7 @@ script = ExtResource( 1 )
|
||||
color1 = Color( 1, 1, 0.2, 1 )
|
||||
max_duplicates = 1
|
||||
tags = "weapon strength spear melee"
|
||||
icon = ExtResource( 2 )
|
||||
color2 = Color( 0.988235, 0.584314, 0.192157, 1 )
|
||||
tag_delimeter = " "
|
||||
base_weight = 10.0
|
||||
|
Loading…
Reference in New Issue
Block a user