Commit Graph

73 Commits

Author SHA1 Message Date
Ignacio Etcheverry
68efd63d6d Merge branch 'osxcross_libpath' 2020-04-07 19:29:07 +02:00
Ignacio Etcheverry
2e9e78f4e8 Fix '--osx-toolchain' being ignored, added OSXCross LD_LIBRARY_PATH wrapper 2020-04-07 19:27:31 +02:00
Ignacio Roldán Etcheverry
a120a65774
Merge pull request #5 from akien-mga/make-jobs
Improve --jobs command to support no argument (max jobs)
2020-04-06 21:47:35 +02:00
Rémi Verschelde
b9e297ad91 make: Always use --jobs and support no argument (max jobs)
The jobs logic is factored out into `options.py` and used consistently
in all places where a `make` (build) is called. It's not used for
`make install`.

Scripts can now be called with `--jobs` without argument, which will
use the max amount of CPU threads reported by the OS.

Also adds `-j` alias for `--jobs`.
2020-04-06 21:13:23 +02:00
Ignacio Etcheverry
707eceebbc Disable DTrace when building with OSXCROSS 2020-04-06 16:12:01 +02:00
Ignacio Etcheverry
c662ffd863 Remove boehm gc patch for android tkill
Mono's Boehm GC was replaced with a newer one on latest versions, and the new
one already has this patch.

This change won't be a problem for older versions as we don't build boehm anyway.
2020-04-06 14:52:11 +02:00
Ignacio Etcheverry
27b5523a2d Wait and check for exit code when running 'patch' 2020-04-06 14:51:18 +02:00
Ignacio Etcheverry
443ca3c7e1 Merge branch 'ios-script' 2020-03-11 01:27:11 +01:00
Ignacio Etcheverry
e8ce81bf23 Add iOS build script and fix builds with OSXCROSS 2020-03-11 01:26:05 +01:00
Rémi Verschelde
7e094b5f9d
Merge pull request #4 from akien-mga/make-jobs
Add option to specify make build jobs (--jobs)
2020-02-24 16:00:45 +01:00
Rémi Verschelde
a6c642b558 Add option to specify make build jobs (--jobs) 2020-02-24 11:05:41 +01:00
Ignacio Etcheverry
9670946cf5 Fix the command line arguments order for the desktop runtime script 2020-01-29 13:00:08 +01:00
Ignacio Etcheverry
2f0a47c7ed BCL: Fix net_4_x build for Windows 2020-01-29 12:27:35 +01:00
Ignacio Etcheverry
7e3e21defc Add patch from Unity fork to fix TLS re-attachment
See: https://github.com/godotengine/godot/issues/33735
2020-01-21 15:17:42 +01:00
Ignacio Etcheverry
710b275fbf BCL: Remove pdb files and aot modules
We don't need to ship with them so we can save some space this way.
We added an option in case someone wants to keep the pdb files:
	`--remove-pdb=False`
2019-12-19 17:19:53 +01:00
Ignacio Etcheverry
ee54822600 Add custom AndroidEnvironment class for Godot
The monodroid BCL expects to find this class in 'Mono.Android.dll'. We're not using Xamarin.Android (at least not for now) so we need a replacement.
2019-12-04 15:15:25 +01:00
Ignacio Etcheverry
bd129da22b bcl: Run autogen if needed 2019-11-15 21:54:40 +01:00
Ignacio Roldán Etcheverry
6842f35540 wasm: Support finding 'driver.c' in its old location 2019-11-14 16:28:18 +01:00
Ignacio Etcheverry
b4e08a3d35 Fixes
Fixed missing make install data (etc dirs).
Add option to build desktop runtime with llvm.
Made some progress to support osxcross. Still not working.
2019-11-13 21:09:19 +01:00
Ignacio Etcheverry
09fbbb7d61 Add build scripts for WASM, AOT cross-compilers, BCL and desktop 2019-11-10 04:58:04 +01:00
Ignacio Etcheverry
9efec19e6b Fix android sdk's cmake version autodetect
StrictVersion was failing with 3.10.4988404. Use LooseVersion instead.
2019-07-08 15:27:27 +02:00
Ignacio Etcheverry
5ff3e54b84 Add Android instructions to the README 2019-07-04 22:56:29 +02:00
Ignacio Etcheverry
1d00c2b489 Add README, LICENSE and Android build script 2019-07-04 18:01:26 +02:00