Merge pull request #28 from akien-mga/mono-6.12.0.114-android-18

CI: Bump Mono to 6.12.0.114 and fix Android 32-bit min API
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Rémi Verschelde 2021-01-06 16:40:37 +01:00 committed by GitHub
commit f83e263970
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2 changed files with 9 additions and 5 deletions

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@ -26,13 +26,17 @@ on:
# Use ubuntu-latest for the WASM runtime ("machine `wasm32' not recognized" on ubuntu-16.04) # Use ubuntu-latest for the WASM runtime ("machine `wasm32' not recognized" on ubuntu-16.04)
env: env:
# Use SHA instead of the branch for caching purposes # Use SHA or tag instead of the branch for caching purposes.
MONO_TAG: mono-6.12.0.111 MONO_TAG: mono-6.12.0.114
PYTHON_VERSION: 3.8 PYTHON_VERSION: 3.8
# Should match the version that Mono supports.
EMSDK_VERSION: 1.39.9 EMSDK_VERSION: 1.39.9
ANDROID_CMAKE_VERSION: 3.10.2.4988404
# These should be synced with the Godot repo.
# platform/android/java/app/config.gradle
ANDROID_PLATFORM: android-29 ANDROID_PLATFORM: android-29
ANDROID_CMAKE_VERSION: 3.6.4111459 ANDROID_API: 18
ANDROID_API: 21 # platform/iphone/detect.py
IOS_VERSION_MIN: 10.0 IOS_VERSION_MIN: 10.0
jobs: jobs:

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@ -9,7 +9,7 @@ This repository contains scripts for building the Mono runtime to use with Godot
The scripts are tested against specific versions of the toolchains used by Godot. The scripts are tested against specific versions of the toolchains used by Godot.
While they may work with other versions, you might have issues applying patches or compiling, so we recommend using the versions below. While they may work with other versions, you might have issues applying patches or compiling, so we recommend using the versions below.
- Mono: 6.12.0.111. - Mono: 6.12.0.114.
- Emscripten: 1.39.9. - Emscripten: 1.39.9.
- Android: API level 29. - Android: API level 29.