Update README.md

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lawnjelly 2019-12-03 16:31:16 +00:00 committed by GitHub
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@ -48,12 +48,14 @@ I have added a single room mode, which allows LPortal to speed up culling in gam
* Optional convex hull bound for rooms DONE * Optional convex hull bound for rooms DONE
* Add debug graphical view of portal planes DONE * Add debug graphical view of portal planes DONE
* Add debug graphical view of room bounds DONE * Add debug graphical view of room bounds DONE
* Dealing with shadows from objects outside of view PARTIALLY DONE * Dealing with shadows from objects outside of view DONE
* Universal visibility query for camera and dynamic lights DONE * Universal visibility query for camera and dynamic lights DONE
* Support for global directional lights (like the sun) ONGOING * Support for global directional lights (like the sun) DONE
* Building baked lightmap workflow ONGOING * Internal baked lightmap workflow DONE
* External baked lightmap workflow DONE
* Bug fixing / testing ONGOING * Bug fixing / testing ONGOING
* Demo game
* Shadow caster optimization * Shadow caster optimization
* Closable portals * Closable portals
* PVS (primary and secondary) * PVS (primary and secondary)