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Update README.md
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@ -48,12 +48,14 @@ I have added a single room mode, which allows LPortal to speed up culling in gam
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* Optional convex hull bound for rooms DONE
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* Optional convex hull bound for rooms DONE
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* Add debug graphical view of portal planes DONE
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* Add debug graphical view of portal planes DONE
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* Add debug graphical view of room bounds DONE
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* Add debug graphical view of room bounds DONE
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* Dealing with shadows from objects outside of view PARTIALLY DONE
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* Dealing with shadows from objects outside of view DONE
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* Universal visibility query for camera and dynamic lights DONE
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* Universal visibility query for camera and dynamic lights DONE
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* Support for global directional lights (like the sun) ONGOING
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* Support for global directional lights (like the sun) DONE
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* Building baked lightmap workflow ONGOING
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* Internal baked lightmap workflow DONE
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* External baked lightmap workflow DONE
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* Bug fixing / testing ONGOING
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* Bug fixing / testing ONGOING
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* Demo game
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* Shadow caster optimization
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* Shadow caster optimization
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* Closable portals
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* Closable portals
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* PVS (primary and secondary)
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* PVS (primary and secondary)
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