diff --git a/README.md b/README.md index 97c7fe4..0400b50 100644 --- a/README.md +++ b/README.md @@ -48,12 +48,14 @@ I have added a single room mode, which allows LPortal to speed up culling in gam * Optional convex hull bound for rooms DONE * Add debug graphical view of portal planes DONE * Add debug graphical view of room bounds DONE -* Dealing with shadows from objects outside of view PARTIALLY DONE +* Dealing with shadows from objects outside of view DONE * Universal visibility query for camera and dynamic lights DONE -* Support for global directional lights (like the sun) ONGOING -* Building baked lightmap workflow ONGOING +* Support for global directional lights (like the sun) DONE +* Internal baked lightmap workflow DONE +* External baked lightmap workflow DONE * Bug fixing / testing ONGOING +* Demo game * Shadow caster optimization * Closable portals * PVS (primary and secondary)