godot-engine.file-editor/README.md

39 lines
1.9 KiB
Markdown

# Godot Text Editor
A little plugin to easy-way manage your text files inside your project folder.
Author: *"Nicolo (fenix) Santilio"*
Version: *0.2.5*
Godot Version: *3.1.1-stable*
**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
## What is this?
This is a little plugin I've made to easily edit text files in your project folder.
## How does it work?
You can open an existing file, create a new file and delete a file.
When opening / creating a file, the editor will open and you will be able to edit it and save it.
You can just *Save* the file, or *Save file As* a new file (if it is a new file but also to make some copies).
You will also be able to see some informations about the file you are editing (time and date of last edit) and you can set your editor to *Read Only* if you don't want to make changes but still read the content of the file.
Multiple files can be opened in different tabs.
Always remember to save your file when you close the tab!
![preview](https://i.imgur.com/7sxxZN9.png)
## How do I install it?
**Manual**
Just download this whole repository and put it in your `res://addons` folder inside the project you want to work on.
Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
**Automatic**
You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
(Remember to activate this plugin)
#### Current version
To check all the features included in the current version, please read the [VERSION file](./VERSION.md)
#### Upcoming features
To check all the features I'm currently working on, please read the [TODO file](./TODO.md)
# Want to contact me?
I'm planning to create a Discord group to collect each plugin I've made (and I will make), but until then you can directly talk with my via e-mail at *n.santilio97@gmail.com*