godot-engine.file-editor/VERSION.md

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2020-11-02 09:36:24 +01:00
**version 0.0.1**
*added*
- Plugin Created
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2020-11-02 09:36:24 +01:00
**version 0.1.1**
*added*
- "Create new File" option
- "Open File" option
- "Delete File" option
- "Save File" option
- "Save File As.." option
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2020-11-02 09:36:24 +01:00
**version 0.1.2**
*fixed*
- Repository Installation, folder order
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2020-11-02 09:36:24 +01:00
**version 0.2.5**
*removed*
- Old layout
*added*
- New Layout
- Last modified time and date
- Tabs
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**version 0.3.1**
*added*
- Version check
- Preview support
- Context menu in editor
- BBCode converter
- Light Mardkwon converter (DEMO)
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2020-11-02 09:36:24 +01:00
**version 1.2.1**
*removed*
- Old layout, the plugin won't appear in docs
- Icons file extensions, plugin size reduced
- Old Mardkwon preview method
*added*
- More supported files
1. "*.dat ; Data File",
2. "*.xml ; XML File",
3. "*.sql ; SQL database file",
4. "*.json ; JavaScript Object Notation File",
5. "*.html ; HyperText Markup Language",
- New Markdown preview method ( Markdown -> BBCode converter)
- New HTML preview method ( HTML -> BBCode converter)
- New Plugin Layout: a new ButtonTool "File" in you TopBar will appear
- Error check
- Message popups for closing unsaved files
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2020-11-02 09:36:24 +01:00
**version 1.4.3**
*removed*
- Old layout
*added*
- More supported files:
1. "*.cfg ; Configuration File",
2. "*.ini ; Initialization File (same as .cfg Configuration File)",
- Added some sample files
- Memorize system of last opened files
- Added *Editor* button , you can now choose which editor to use:
1. Vanilla Editor (simple text editor)
2. Cfg/Ini Editor (table editor for Cfg/Ini files)
Editors are automatically updated, so if you update a cfg/ini file in the Vanilla Editor it will be updated in the Cfg/Ini Editor, and viceversa
- Added editor shorcuts:
1. *Ctrl + N* (new file)
2. *Ctrl + O* (open file)
3. *Ctrl + Alt + C* (close file)
4. *Ctrl + S* (save file)
5. *Ctrl + Alt + S* (save file as...)
6. *Ctrl + D* (delete file)
7. *Ctrl + 1* (Vanilla Editor)
8. *Ctrl + 3* (Cfg/Ini Editor)
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2020-11-02 09:36:24 +01:00
**version 1.6.0**
*fixed*
- Each opened file now has own editor: unsaved changes are no longer erased if a new file is opened without saving the previous opened file
*added*
- Custom Syntax Highlighting for each file type (.md, .cfg/.ini, .html, .bbs)
- Characters counter in VanillaEditor
- String searcher in VanillaEditor (with custom shortcut *Ctrl + F*)
- String replacer in VanillaEditor (with custom shortcut *Ctrl + R*)
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2020-11-02 09:36:24 +01:00
**version 1.6.4**
*added*
- CSV VisualEditor (shortcut *Ctrl+2*):
- you can now read and edit CSV files importing them as simple CSV files (and not translate file)
- MiniMap drawer in VanillaEditor
- SoftWrap / NoWrap in VanillaEditor
- **Version 3.2alpha2 supported**
2020-11-02 09:35:38 +01:00
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2020-11-02 09:36:24 +01:00
**version 1.8.4**
2020-11-02 09:35:38 +01:00
*fixed*
- Refactored CsvEditor to CSVEditor. More lightweight and flexible
- FileEditor code
- Plugin's code partially cleaned
*added*
- Automatic Translation support for CSV files
- GoogleTranslation API
- Editor font change, VanillaEditor automatically inherits `Code Font` from editor settings but can be overwritten
- CSVEditor configuration settings
*removed*
//
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2020-11-02 09:36:24 +01:00
**version 1.8.6**
2020-11-02 09:35:38 +01:00
*fixed*
- Occuring bugs after latest version
*added*
- "Select/Deselect all" options in Translation tab for CSV files for langs and keys
*removed*
- IconLoader as Singleton, now used locally in scripts