Commit Graph

98 Commits

Author SHA1 Message Date
Indica Inkwell 9e4abc1cc6 added step to add header search paths 2016-05-28 03:35:38 -07:00
Indica Inkwell d3acdf17bc reformatted how to config Xcode text and added supplementary images 2016-05-26 23:07:08 -07:00
IndicaInkwell 1533657383 add how to configure Xcode 2016-05-25 23:35:24 -07:00
Bojidar Marinov 07ed4f71b8 Compiling for X11: Arch package list 2016-05-25 18:30:04 +03:00
Rémi Verschelde eb4a84249d Compiling for X11: Cosmetic tweak 2016-05-25 11:54:22 +02:00
Rémi Verschelde aa7e5e5b2a Compiling for X11: Further tweaks to the deps 2016-05-25 11:33:05 +02:00
Rémi Verschelde d1e64270ab Compiling for X11: Merge FreeBSD instructions
Closes #124.
2016-05-25 11:10:49 +02:00
Rémi Verschelde a3f26d0f43 Compiling for X11: Fix oneliners table 2016-05-25 11:04:28 +02:00
Rémi Verschelde f4ac9c83d4 Compiling for X11: Move install one liners to a table
Also add oneliner for Mageia, and sort alphabetically (no reason for Ubuntu to always have the pole position ;)).
2016-05-25 10:39:41 +02:00
Rémi Verschelde ad0627f9eb Merge pull request #152 from Griefchief/comp_win
Revamp Windows compilation tutorial
2016-05-25 07:29:51 +02:00
Aleksandar Danilovic 75f0805b39 Revamp Windows compilation tutorial
The old tutorial was incomplete and out of date.
Adds a lot of new info on how Visual Studio works now.
2016-05-25 04:42:55 +02:00
Dillybob92 a60bdfca14 Added description for hexadecimal color support (#153) 2016-05-24 17:40:40 +02:00
Rémi Verschelde 066934e092 Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
See 5e0f0a962a
2016-05-19 10:45:24 +02:00
Rémi Verschelde 3eff59295c OSX: Fix typo 2016-05-18 12:50:40 +02:00
Rémi Verschelde 2dd056b73c OSX: Mention osxcross_sdk option
Fixes https://github.com/godotengine/godot/issues/4702
2016-05-18 12:50:18 +02:00
Rémi Verschelde 864ef2f7fe Merge pull request #144 from her001/faq
FAQ corrections and switch to LF line endings
2016-05-08 23:21:14 +02:00
Andrew Conrad 19d8c01fa6
FAQ: Convert to LF line endings 2016-05-08 07:29:36 -05:00
Andrew Conrad e4f2d41f49
Misc corrections to "Frequently asked questions" 2016-05-08 07:26:45 -05:00
Rémi Verschelde 5af1c778d3 Minimum requirements for Windows: VS 2013
Fixes https://github.com/godotengine/godot/issues/4342
2016-05-07 10:24:17 +02:00
anatoly techtonik 24a1212d81 Update introduction_to_godot_development.rst
Typos
2016-05-04 12:07:37 +03:00
Rémi Verschelde de5ca5f4fa Add arch diagram + more info about gdb debugging 2016-05-02 09:41:43 +02:00
George Marques 447f16c784 Fix Scons flag to build for Android x86 2016-05-01 19:08:09 -03:00
eska 05901d0b7f Tidy up GDScript reference 2016-04-29 04:08:20 +02:00
buckle2000 f3ab25d091 Wording: use inner class instead of subclass
* Update gdscript.rst

* Update gdscript.rst

* Update gdscript.rst
2016-04-19 15:25:09 +02:00
Rémi Verschelde b0a537934b Fedora is Linux... 2016-04-18 22:02:51 +02:00
Julian Murgia bf865f4791 Impacting the x11 filename change 2016-04-18 14:28:00 +02:00
Julian Murgia 4e5cf13bc5 Changed page name to X11
See previous commit.
2016-04-18 12:31:54 +02:00
Julian Murgia 32073516ea Changed page name and title to X11
In order to be useable for *BSD and others.
2016-04-18 12:30:57 +02:00
Oliver Gutiérrez aace654b1b Added package install command for Fedora users
Added package installation command for Fedora users. Tested in Fedora 24 Alpha
2016-04-18 10:46:17 +01:00
Julian Murgia 31ff1beb7f Empahsizing some details 2016-04-05 16:47:08 +02:00
Josh Grams 464c60f19d reference/gdscript: clarify for-loop values. 2016-04-03 07:30:02 -04:00
Rémi Verschelde 4e4e80742f Fix variant class link
As reported on https://github.com/godotengine/godot/issues/3488
2016-04-01 07:48:30 +02:00
Julian Murgia 70233db4c9 Added list of keywords in GDScript page. Fixes #88 2016-03-22 22:51:21 +01:00
Oleh Prypin fb8d65d439 Fix code formatting in GDScript doc 2016-03-17 22:19:40 +02:00
Ignacio Etcheverry 11a6ae667e Fix inconsistencies with the signals reference 2016-03-15 12:14:44 +01:00
Rémi Verschelde ec84dc4080 Merge pull request #56 from Griatch/Griatch-patch-1
Refactoring of the gdscript documentation
2016-03-13 10:31:26 +01:00
Griatch 838f1db5c2 After discussions, removed the Scene section 2016-03-13 09:33:49 +01:00
Griatch aab5d7b868 Added a section on Scene loading
Added a section on loading/instancing and child-adding Scenes in GDScript since this is not covered by the Instancing tutorial (which only deals with the GUI way).
2016-03-10 17:39:40 +01:00
eska 7a3ebf2050 Fix web building instructions
Also streamline title
2016-03-09 16:35:35 +01:00
Griatch eb7cb8608d Updated heading structure
Made fixes in response to @akien-mga's comments.
2016-03-09 14:27:21 +01:00
Griatch 6fe8e22d91 Added more examples to function reference section. 2016-03-07 16:21:45 +01:00
vsrinu26f c6b2e3859e Update requirements to include JDK 2016-03-06 15:11:47 +01:00
Griatch c0d30dbfad Clarified function refences
I updated the section on function referencing to (hopefully) properly explain the way it works and what the limitations are.
2016-03-05 21:01:59 +01:00
Griatch 00eb258ad9 Clarified the difference between dict styles
Clarified the syntax for the lua-style dict vs the "normal" one. Also noted the limitation of not being able to add digits as keys in lua style.
2016-03-05 20:41:26 +01:00
Griatch 4a73bb2635 Further minor rephrasing. 2016-03-04 13:44:57 +01:00
Rémi Verschelde e3eca68383 Merge pull request #61 from eska014/build-web
Document building for web
2016-03-04 12:30:26 +01:00
eska d62dbf9940 Document building for web 2016-03-04 12:14:46 +01:00
vsrinu26f aea5cfdb99 Update script to use gradlew 2016-03-04 02:54:04 -05:00
Griatch 51283daa2e Fixed some minor typos in text.
Fixed some minor formatting errors in setter/getter section.
2016-03-03 23:16:01 +01:00
Griatch 126fce12e7 Fixed comments from esca014 etc.
Fixed comments by @esca014. Also did some cleanup of the setter/getter section.
2016-03-03 23:11:45 +01:00