Fix typo in project_organization.rst
(cherry picked from commit 4b23b8f78a
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@ -19,7 +19,7 @@ proposition will include that too.
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Organization
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------------
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Other game engines often work by having an asset database, were you can
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Other game engines often work by having an asset database, where you can
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browse images, models, sounds, etc. Godot is more scene-based in nature
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so most of the time the assets are bundled inside the scenes or just
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exist as files but are referenced from scenes.
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