Fix typo in project_organization.rst

(cherry picked from commit 4b23b8f78a)
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AkimboEG 2016-12-29 18:21:10 +02:00 committed by Rémi Verschelde
parent 716f48c6ee
commit 7fd1592f82
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@ -19,7 +19,7 @@ proposition will include that too.
Organization
------------
Other game engines often work by having an asset database, were you can
Other game engines often work by having an asset database, where you can
browse images, models, sounds, etc. Godot is more scene-based in nature
so most of the time the assets are bundled inside the scenes or just
exist as files but are referenced from scenes.