Empahsizing some details
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@ -142,10 +142,10 @@ Your idea will most certainly be ignored. Examples of stuff that is
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ignored by the developers:
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- Let's do this because it will make Godot better
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- Let's do this in Godot because other game engine does it
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- Let's do this in Godot because another game engine does it
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- Let's remove this because I think it's not needed
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- Let's remove clutter and bloat and make godot look nicer
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- Let's add an alternative workflow for people that prefers it
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- Let's add an alternative workflow for people who prefer it
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Developers are always willing to talk to you and listen to your feedback
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very openly, to an extent rarely seen in open source projects, but they
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@ -169,7 +169,7 @@ As such, please don't feel that your ideas for Godot are unwelcome.
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Instead, try to reformulate them as a problem first, so developers and
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the community have a base ground to discuss first.
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Examples of how not to state problems generally are like this:
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Examples of how NOT to state problems generally are like this:
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- Certain feature is ugly
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- Certain workflow is slow
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